#include <media/v4l2-dv-timings.h>
#include <media/v4l2-ctrls.h>
#include <media/v4l2-event.h>
+#include <media/videobuf2-v4l2.h>
#include <media/videobuf2-dma-contig.h>
MODULE_DESCRIPTION("V4L2 PCI Skeleton Driver");
* minimum number: many DMA engines need a minimum of 2 buffers in the
* queue and you need to have another available for userspace processing.
*/
-static int queue_setup(struct vb2_queue *vq, const struct v4l2_format *fmt,
+static int queue_setup(struct vb2_queue *vq, const void *parg,
unsigned int *nbuffers, unsigned int *nplanes,
unsigned int sizes[], void *alloc_ctxs[])
{
+ const struct v4l2_format *fmt = parg;
struct skeleton *skel = vb2_get_drv_priv(vq);
skel->field = skel->format.field;