arp_index = 0;
err = nes_alloc_resource(nesadapter, nesadapter->allocated_arps,
- nesadapter->arp_table_size, (u32 *)&arp_index, &nesadapter->next_arp_index);
+ nesadapter->arp_table_size, (u32 *)&arp_index, &nesadapter->next_arp_index, NES_RESOURCE_ARP);
if (err) {
nes_debug(NES_DBG_NETDEV, "nes_alloc_resource returned error = %u\n", err);
return err;