]> git.kernelconcepts.de Git - karo-tx-linux.git/commitdiff
Input: gameport - rearrange EXPORT_SYMBOL() markings
authorDmitry Torokhov <dmitry.torokhov@gmail.com>
Sat, 18 Apr 2009 03:12:05 +0000 (20:12 -0700)
committerDmitry Torokhov <dmitry.torokhov@gmail.com>
Sat, 18 Apr 2009 03:37:47 +0000 (20:37 -0700)
Current style calls for placing EXPORT_SYMBOL() markings directly
after exported symbol definition; let's follow it.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
drivers/input/gameport/gameport.c

index 2d175b5928ff0f62e7f9738358ae679f75875d90..0279d6983cc82d6133c43f92489216bfe461ac62 100644 (file)
@@ -30,16 +30,6 @@ MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 MODULE_DESCRIPTION("Generic gameport layer");
 MODULE_LICENSE("GPL");
 
-EXPORT_SYMBOL(__gameport_register_port);
-EXPORT_SYMBOL(gameport_unregister_port);
-EXPORT_SYMBOL(__gameport_register_driver);
-EXPORT_SYMBOL(gameport_unregister_driver);
-EXPORT_SYMBOL(gameport_open);
-EXPORT_SYMBOL(gameport_close);
-EXPORT_SYMBOL(gameport_set_phys);
-EXPORT_SYMBOL(gameport_start_polling);
-EXPORT_SYMBOL(gameport_stop_polling);
-
 /*
  * gameport_mutex protects entire gameport subsystem and is taken
  * every time gameport port or driver registrered or unregistered.
@@ -162,6 +152,7 @@ void gameport_start_polling(struct gameport *gameport)
 
        spin_unlock(&gameport->timer_lock);
 }
+EXPORT_SYMBOL(gameport_start_polling);
 
 void gameport_stop_polling(struct gameport *gameport)
 {
@@ -172,6 +163,7 @@ void gameport_stop_polling(struct gameport *gameport)
 
        spin_unlock(&gameport->timer_lock);
 }
+EXPORT_SYMBOL(gameport_stop_polling);
 
 static void gameport_run_poll_handler(unsigned long d)
 {
@@ -516,6 +508,7 @@ void gameport_set_phys(struct gameport *gameport, const char *fmt, ...)
        vsnprintf(gameport->phys, sizeof(gameport->phys), fmt, args);
        va_end(args);
 }
+EXPORT_SYMBOL(gameport_set_phys);
 
 /*
  * Prepare gameport port for registration.
@@ -658,6 +651,7 @@ void __gameport_register_port(struct gameport *gameport, struct module *owner)
        gameport_init_port(gameport);
        gameport_queue_event(gameport, owner, GAMEPORT_REGISTER_PORT);
 }
+EXPORT_SYMBOL(__gameport_register_port);
 
 /*
  * Synchronously unregisters gameport port.
@@ -669,6 +663,7 @@ void gameport_unregister_port(struct gameport *gameport)
        gameport_destroy_port(gameport);
        mutex_unlock(&gameport_mutex);
 }
+EXPORT_SYMBOL(gameport_unregister_port);
 
 
 /*
@@ -750,6 +745,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner
 
        return 0;
 }
+EXPORT_SYMBOL(__gameport_register_driver);
 
 void gameport_unregister_driver(struct gameport_driver *drv)
 {
@@ -774,6 +770,7 @@ start_over:
 
        mutex_unlock(&gameport_mutex);
 }
+EXPORT_SYMBOL(gameport_unregister_driver);
 
 static int gameport_bus_match(struct device *dev, struct device_driver *drv)
 {
@@ -812,6 +809,7 @@ int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mo
        gameport_set_drv(gameport, drv);
        return 0;
 }
+EXPORT_SYMBOL(gameport_open);
 
 void gameport_close(struct gameport *gameport)
 {
@@ -822,6 +820,7 @@ void gameport_close(struct gameport *gameport)
        if (gameport->close)
                gameport->close(gameport);
 }
+EXPORT_SYMBOL(gameport_close);
 
 static int __init gameport_init(void)
 {