return (x & y) | (z & (x | y));
}
-static inline u64 RORu64(u64 x, u64 y)
-{
- return (x >> y) | (x << (64 - y));
-}
-
static const u64 sha512_K[80] = {
0x428a2f98d728ae22ULL, 0x7137449123ef65cdULL, 0xb5c0fbcfec4d3b2fULL,
0xe9b5dba58189dbbcULL, 0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL,
0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL,
};
-#define e0(x) (RORu64(x,28) ^ RORu64(x,34) ^ RORu64(x,39))
-#define e1(x) (RORu64(x,14) ^ RORu64(x,18) ^ RORu64(x,41))
-#define s0(x) (RORu64(x, 1) ^ RORu64(x, 8) ^ (x >> 7))
-#define s1(x) (RORu64(x,19) ^ RORu64(x,61) ^ (x >> 6))
+#define e0(x) (ror64(x,28) ^ ror64(x,34) ^ ror64(x,39))
+#define e1(x) (ror64(x,14) ^ ror64(x,18) ^ ror64(x,41))
+#define s0(x) (ror64(x, 1) ^ ror64(x, 8) ^ (x >> 7))
+#define s1(x) (ror64(x,19) ^ ror64(x,61) ^ (x >> 6))
static inline void LOAD_OP(int I, u64 *W, const u8 *input)
{
return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
}
+/**
+ * rol64 - rotate a 64-bit value left
+ * @word: value to rotate
+ * @shift: bits to roll
+ */
+static inline __u64 rol64(__u64 word, unsigned int shift)
+{
+ return (word << shift) | (word >> (64 - shift));
+}
+
+/**
+ * ror64 - rotate a 64-bit value right
+ * @word: value to rotate
+ * @shift: bits to roll
+ */
+static inline __u64 ror64(__u64 word, unsigned int shift)
+{
+ return (word >> shift) | (word << (64 - shift));
+}
+
/**
* rol32 - rotate a 32-bit value left
* @word: value to rotate