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1 /*
2  * Ceph - scalable distributed file system
3  *
4  * Copyright (C) 2015 Intel Corporation All Rights Reserved
5  *
6  * This is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License version 2.1, as published by the Free Software
9  * Foundation.  See file COPYING.
10  *
11  */
12
13 #ifdef __KERNEL__
14 # include <linux/string.h>
15 # include <linux/slab.h>
16 # include <linux/bug.h>
17 # include <linux/kernel.h>
18 # include <linux/crush/crush.h>
19 # include <linux/crush/hash.h>
20 # include <linux/crush/mapper.h>
21 #else
22 # include "crush_compat.h"
23 # include "crush.h"
24 # include "hash.h"
25 # include "mapper.h"
26 #endif
27 #include "crush_ln_table.h"
28
29 #define dprintk(args...) /* printf(args) */
30
31 /*
32  * Implement the core CRUSH mapping algorithm.
33  */
34
35 /**
36  * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
37  * @map: the crush_map
38  * @ruleset: the storage ruleset id (user defined)
39  * @type: storage ruleset type (user defined)
40  * @size: output set size
41  */
42 int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
43 {
44         __u32 i;
45
46         for (i = 0; i < map->max_rules; i++) {
47                 if (map->rules[i] &&
48                     map->rules[i]->mask.ruleset == ruleset &&
49                     map->rules[i]->mask.type == type &&
50                     map->rules[i]->mask.min_size <= size &&
51                     map->rules[i]->mask.max_size >= size)
52                         return i;
53         }
54         return -1;
55 }
56
57 /*
58  * bucket choose methods
59  *
60  * For each bucket algorithm, we have a "choose" method that, given a
61  * crush input @x and replica position (usually, position in output set) @r,
62  * will produce an item in the bucket.
63  */
64
65 /*
66  * Choose based on a random permutation of the bucket.
67  *
68  * We used to use some prime number arithmetic to do this, but it
69  * wasn't very random, and had some other bad behaviors.  Instead, we
70  * calculate an actual random permutation of the bucket members.
71  * Since this is expensive, we optimize for the r=0 case, which
72  * captures the vast majority of calls.
73  */
74 static int bucket_perm_choose(const struct crush_bucket *bucket,
75                               struct crush_work_bucket *work,
76                               int x, int r)
77 {
78         unsigned int pr = r % bucket->size;
79         unsigned int i, s;
80
81         /* start a new permutation if @x has changed */
82         if (work->perm_x != (__u32)x || work->perm_n == 0) {
83                 dprintk("bucket %d new x=%d\n", bucket->id, x);
84                 work->perm_x = x;
85
86                 /* optimize common r=0 case */
87                 if (pr == 0) {
88                         s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
89                                 bucket->size;
90                         work->perm[0] = s;
91                         work->perm_n = 0xffff;   /* magic value, see below */
92                         goto out;
93                 }
94
95                 for (i = 0; i < bucket->size; i++)
96                         work->perm[i] = i;
97                 work->perm_n = 0;
98         } else if (work->perm_n == 0xffff) {
99                 /* clean up after the r=0 case above */
100                 for (i = 1; i < bucket->size; i++)
101                         work->perm[i] = i;
102                 work->perm[work->perm[0]] = 0;
103                 work->perm_n = 1;
104         }
105
106         /* calculate permutation up to pr */
107         for (i = 0; i < work->perm_n; i++)
108                 dprintk(" perm_choose have %d: %d\n", i, work->perm[i]);
109         while (work->perm_n <= pr) {
110                 unsigned int p = work->perm_n;
111                 /* no point in swapping the final entry */
112                 if (p < bucket->size - 1) {
113                         i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
114                                 (bucket->size - p);
115                         if (i) {
116                                 unsigned int t = work->perm[p + i];
117                                 work->perm[p + i] = work->perm[p];
118                                 work->perm[p] = t;
119                         }
120                         dprintk(" perm_choose swap %d with %d\n", p, p+i);
121                 }
122                 work->perm_n++;
123         }
124         for (i = 0; i < bucket->size; i++)
125                 dprintk(" perm_choose  %d: %d\n", i, work->perm[i]);
126
127         s = work->perm[pr];
128 out:
129         dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
130                 bucket->size, x, r, pr, s);
131         return bucket->items[s];
132 }
133
134 /* uniform */
135 static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
136                                  struct crush_work_bucket *work, int x, int r)
137 {
138         return bucket_perm_choose(&bucket->h, work, x, r);
139 }
140
141 /* list */
142 static int bucket_list_choose(const struct crush_bucket_list *bucket,
143                               int x, int r)
144 {
145         int i;
146
147         for (i = bucket->h.size-1; i >= 0; i--) {
148                 __u64 w = crush_hash32_4(bucket->h.hash, x, bucket->h.items[i],
149                                          r, bucket->h.id);
150                 w &= 0xffff;
151                 dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
152                         "sw %x rand %llx",
153                         i, x, r, bucket->h.items[i], bucket->item_weights[i],
154                         bucket->sum_weights[i], w);
155                 w *= bucket->sum_weights[i];
156                 w = w >> 16;
157                 /*dprintk(" scaled %llx\n", w);*/
158                 if (w < bucket->item_weights[i]) {
159                         return bucket->h.items[i];
160                 }
161         }
162
163         dprintk("bad list sums for bucket %d\n", bucket->h.id);
164         return bucket->h.items[0];
165 }
166
167
168 /* (binary) tree */
169 static int height(int n)
170 {
171         int h = 0;
172         while ((n & 1) == 0) {
173                 h++;
174                 n = n >> 1;
175         }
176         return h;
177 }
178
179 static int left(int x)
180 {
181         int h = height(x);
182         return x - (1 << (h-1));
183 }
184
185 static int right(int x)
186 {
187         int h = height(x);
188         return x + (1 << (h-1));
189 }
190
191 static int terminal(int x)
192 {
193         return x & 1;
194 }
195
196 static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
197                               int x, int r)
198 {
199         int n;
200         __u32 w;
201         __u64 t;
202
203         /* start at root */
204         n = bucket->num_nodes >> 1;
205
206         while (!terminal(n)) {
207                 int l;
208                 /* pick point in [0, w) */
209                 w = bucket->node_weights[n];
210                 t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
211                                           bucket->h.id) * (__u64)w;
212                 t = t >> 32;
213
214                 /* descend to the left or right? */
215                 l = left(n);
216                 if (t < bucket->node_weights[l])
217                         n = l;
218                 else
219                         n = right(n);
220         }
221
222         return bucket->h.items[n >> 1];
223 }
224
225
226 /* straw */
227
228 static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
229                                int x, int r)
230 {
231         __u32 i;
232         int high = 0;
233         __u64 high_draw = 0;
234         __u64 draw;
235
236         for (i = 0; i < bucket->h.size; i++) {
237                 draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
238                 draw &= 0xffff;
239                 draw *= bucket->straws[i];
240                 if (i == 0 || draw > high_draw) {
241                         high = i;
242                         high_draw = draw;
243                 }
244         }
245         return bucket->h.items[high];
246 }
247
248 /* compute 2^44*log2(input+1) */
249 static __u64 crush_ln(unsigned int xin)
250 {
251         unsigned int x = xin;
252         int iexpon, index1, index2;
253         __u64 RH, LH, LL, xl64, result;
254
255         x++;
256
257         /* normalize input */
258         iexpon = 15;
259
260         /*
261          * figure out number of bits we need to shift and
262          * do it in one step instead of iteratively
263          */
264         if (!(x & 0x18000)) {
265                 int bits = __builtin_clz(x & 0x1FFFF) - 16;
266                 x <<= bits;
267                 iexpon = 15 - bits;
268         }
269
270         index1 = (x >> 8) << 1;
271         /* RH ~ 2^56/index1 */
272         RH = __RH_LH_tbl[index1 - 256];
273         /* LH ~ 2^48 * log2(index1/256) */
274         LH = __RH_LH_tbl[index1 + 1 - 256];
275
276         /* RH*x ~ 2^48 * (2^15 + xf), xf<2^8 */
277         xl64 = (__s64)x * RH;
278         xl64 >>= 48;
279
280         result = iexpon;
281         result <<= (12 + 32);
282
283         index2 = xl64 & 0xff;
284         /* LL ~ 2^48*log2(1.0+index2/2^15) */
285         LL = __LL_tbl[index2];
286
287         LH = LH + LL;
288
289         LH >>= (48 - 12 - 32);
290         result += LH;
291
292         return result;
293 }
294
295
296 /*
297  * straw2
298  *
299  * for reference, see:
300  *
301  * http://en.wikipedia.org/wiki/Exponential_distribution#Distribution_of_the_minimum_of_exponential_random_variables
302  *
303  */
304
305 static __u32 *get_choose_arg_weights(const struct crush_bucket_straw2 *bucket,
306                                      const struct crush_choose_arg *arg,
307                                      int position)
308 {
309         if (!arg || !arg->weight_set)
310                 return bucket->item_weights;
311
312         if (position >= arg->weight_set_size)
313                 position = arg->weight_set_size - 1;
314         return arg->weight_set[position].weights;
315 }
316
317 static __s32 *get_choose_arg_ids(const struct crush_bucket_straw2 *bucket,
318                                  const struct crush_choose_arg *arg)
319 {
320         if (!arg || !arg->ids)
321                 return bucket->h.items;
322
323         return arg->ids;
324 }
325
326 static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
327                                 int x, int r,
328                                 const struct crush_choose_arg *arg,
329                                 int position)
330 {
331         unsigned int i, high = 0;
332         unsigned int u;
333         __s64 ln, draw, high_draw = 0;
334         __u32 *weights = get_choose_arg_weights(bucket, arg, position);
335         __s32 *ids = get_choose_arg_ids(bucket, arg);
336
337         for (i = 0; i < bucket->h.size; i++) {
338                 dprintk("weight 0x%x item %d\n", weights[i], ids[i]);
339                 if (weights[i]) {
340                         u = crush_hash32_3(bucket->h.hash, x, ids[i], r);
341                         u &= 0xffff;
342
343                         /*
344                          * for some reason slightly less than 0x10000 produces
345                          * a slightly more accurate distribution... probably a
346                          * rounding effect.
347                          *
348                          * the natural log lookup table maps [0,0xffff]
349                          * (corresponding to real numbers [1/0x10000, 1] to
350                          * [0, 0xffffffffffff] (corresponding to real numbers
351                          * [-11.090355,0]).
352                          */
353                         ln = crush_ln(u) - 0x1000000000000ll;
354
355                         /*
356                          * divide by 16.16 fixed-point weight.  note
357                          * that the ln value is negative, so a larger
358                          * weight means a larger (less negative) value
359                          * for draw.
360                          */
361                         draw = div64_s64(ln, weights[i]);
362                 } else {
363                         draw = S64_MIN;
364                 }
365
366                 if (i == 0 || draw > high_draw) {
367                         high = i;
368                         high_draw = draw;
369                 }
370         }
371
372         return bucket->h.items[high];
373 }
374
375
376 static int crush_bucket_choose(const struct crush_bucket *in,
377                                struct crush_work_bucket *work,
378                                int x, int r,
379                                const struct crush_choose_arg *arg,
380                                int position)
381 {
382         dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
383         BUG_ON(in->size == 0);
384         switch (in->alg) {
385         case CRUSH_BUCKET_UNIFORM:
386                 return bucket_uniform_choose(
387                         (const struct crush_bucket_uniform *)in,
388                         work, x, r);
389         case CRUSH_BUCKET_LIST:
390                 return bucket_list_choose((const struct crush_bucket_list *)in,
391                                           x, r);
392         case CRUSH_BUCKET_TREE:
393                 return bucket_tree_choose((const struct crush_bucket_tree *)in,
394                                           x, r);
395         case CRUSH_BUCKET_STRAW:
396                 return bucket_straw_choose(
397                         (const struct crush_bucket_straw *)in,
398                         x, r);
399         case CRUSH_BUCKET_STRAW2:
400                 return bucket_straw2_choose(
401                         (const struct crush_bucket_straw2 *)in,
402                         x, r, arg, position);
403         default:
404                 dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
405                 return in->items[0];
406         }
407 }
408
409 /*
410  * true if device is marked "out" (failed, fully offloaded)
411  * of the cluster
412  */
413 static int is_out(const struct crush_map *map,
414                   const __u32 *weight, int weight_max,
415                   int item, int x)
416 {
417         if (item >= weight_max)
418                 return 1;
419         if (weight[item] >= 0x10000)
420                 return 0;
421         if (weight[item] == 0)
422                 return 1;
423         if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
424             < weight[item])
425                 return 0;
426         return 1;
427 }
428
429 /**
430  * crush_choose_firstn - choose numrep distinct items of given type
431  * @map: the crush_map
432  * @bucket: the bucket we are choose an item from
433  * @x: crush input value
434  * @numrep: the number of items to choose
435  * @type: the type of item to choose
436  * @out: pointer to output vector
437  * @outpos: our position in that vector
438  * @out_size: size of the out vector
439  * @tries: number of attempts to make
440  * @recurse_tries: number of attempts to have recursive chooseleaf make
441  * @local_retries: localized retries
442  * @local_fallback_retries: localized fallback retries
443  * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
444  * @stable: stable mode starts rep=0 in the recursive call for all replicas
445  * @vary_r: pass r to recursive calls
446  * @out2: second output vector for leaf items (if @recurse_to_leaf)
447  * @parent_r: r value passed from the parent
448  */
449 static int crush_choose_firstn(const struct crush_map *map,
450                                struct crush_work *work,
451                                const struct crush_bucket *bucket,
452                                const __u32 *weight, int weight_max,
453                                int x, int numrep, int type,
454                                int *out, int outpos,
455                                int out_size,
456                                unsigned int tries,
457                                unsigned int recurse_tries,
458                                unsigned int local_retries,
459                                unsigned int local_fallback_retries,
460                                int recurse_to_leaf,
461                                unsigned int vary_r,
462                                unsigned int stable,
463                                int *out2,
464                                int parent_r,
465                                const struct crush_choose_arg *choose_args)
466 {
467         int rep;
468         unsigned int ftotal, flocal;
469         int retry_descent, retry_bucket, skip_rep;
470         const struct crush_bucket *in = bucket;
471         int r;
472         int i;
473         int item = 0;
474         int itemtype;
475         int collide, reject;
476         int count = out_size;
477
478         dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d stable %d\n",
479                 recurse_to_leaf ? "_LEAF" : "",
480                 bucket->id, x, outpos, numrep,
481                 tries, recurse_tries, local_retries, local_fallback_retries,
482                 parent_r, stable);
483
484         for (rep = stable ? 0 : outpos; rep < numrep && count > 0 ; rep++) {
485                 /* keep trying until we get a non-out, non-colliding item */
486                 ftotal = 0;
487                 skip_rep = 0;
488                 do {
489                         retry_descent = 0;
490                         in = bucket;               /* initial bucket */
491
492                         /* choose through intervening buckets */
493                         flocal = 0;
494                         do {
495                                 collide = 0;
496                                 retry_bucket = 0;
497                                 r = rep + parent_r;
498                                 /* r' = r + f_total */
499                                 r += ftotal;
500
501                                 /* bucket choose */
502                                 if (in->size == 0) {
503                                         reject = 1;
504                                         goto reject;
505                                 }
506                                 if (local_fallback_retries > 0 &&
507                                     flocal >= (in->size>>1) &&
508                                     flocal > local_fallback_retries)
509                                         item = bucket_perm_choose(
510                                                 in, work->work[-1-in->id],
511                                                 x, r);
512                                 else
513                                         item = crush_bucket_choose(
514                                                 in, work->work[-1-in->id],
515                                                 x, r,
516                                                 (choose_args ?
517                                                  &choose_args[-1-in->id] : 0),
518                                                 outpos);
519                                 if (item >= map->max_devices) {
520                                         dprintk("   bad item %d\n", item);
521                                         skip_rep = 1;
522                                         break;
523                                 }
524
525                                 /* desired type? */
526                                 if (item < 0)
527                                         itemtype = map->buckets[-1-item]->type;
528                                 else
529                                         itemtype = 0;
530                                 dprintk("  item %d type %d\n", item, itemtype);
531
532                                 /* keep going? */
533                                 if (itemtype != type) {
534                                         if (item >= 0 ||
535                                             (-1-item) >= map->max_buckets) {
536                                                 dprintk("   bad item type %d\n", type);
537                                                 skip_rep = 1;
538                                                 break;
539                                         }
540                                         in = map->buckets[-1-item];
541                                         retry_bucket = 1;
542                                         continue;
543                                 }
544
545                                 /* collision? */
546                                 for (i = 0; i < outpos; i++) {
547                                         if (out[i] == item) {
548                                                 collide = 1;
549                                                 break;
550                                         }
551                                 }
552
553                                 reject = 0;
554                                 if (!collide && recurse_to_leaf) {
555                                         if (item < 0) {
556                                                 int sub_r;
557                                                 if (vary_r)
558                                                         sub_r = r >> (vary_r-1);
559                                                 else
560                                                         sub_r = 0;
561                                                 if (crush_choose_firstn(
562                                                             map,
563                                                             work,
564                                                             map->buckets[-1-item],
565                                                             weight, weight_max,
566                                                             x, stable ? 1 : outpos+1, 0,
567                                                             out2, outpos, count,
568                                                             recurse_tries, 0,
569                                                             local_retries,
570                                                             local_fallback_retries,
571                                                             0,
572                                                             vary_r,
573                                                             stable,
574                                                             NULL,
575                                                             sub_r,
576                                                             choose_args) <= outpos)
577                                                         /* didn't get leaf */
578                                                         reject = 1;
579                                         } else {
580                                                 /* we already have a leaf! */
581                                                 out2[outpos] = item;
582                                         }
583                                 }
584
585                                 if (!reject && !collide) {
586                                         /* out? */
587                                         if (itemtype == 0)
588                                                 reject = is_out(map, weight,
589                                                                 weight_max,
590                                                                 item, x);
591                                 }
592
593 reject:
594                                 if (reject || collide) {
595                                         ftotal++;
596                                         flocal++;
597
598                                         if (collide && flocal <= local_retries)
599                                                 /* retry locally a few times */
600                                                 retry_bucket = 1;
601                                         else if (local_fallback_retries > 0 &&
602                                                  flocal <= in->size + local_fallback_retries)
603                                                 /* exhaustive bucket search */
604                                                 retry_bucket = 1;
605                                         else if (ftotal < tries)
606                                                 /* then retry descent */
607                                                 retry_descent = 1;
608                                         else
609                                                 /* else give up */
610                                                 skip_rep = 1;
611                                         dprintk("  reject %d  collide %d  "
612                                                 "ftotal %u  flocal %u\n",
613                                                 reject, collide, ftotal,
614                                                 flocal);
615                                 }
616                         } while (retry_bucket);
617                 } while (retry_descent);
618
619                 if (skip_rep) {
620                         dprintk("skip rep\n");
621                         continue;
622                 }
623
624                 dprintk("CHOOSE got %d\n", item);
625                 out[outpos] = item;
626                 outpos++;
627                 count--;
628 #ifndef __KERNEL__
629                 if (map->choose_tries && ftotal <= map->choose_total_tries)
630                         map->choose_tries[ftotal]++;
631 #endif
632         }
633
634         dprintk("CHOOSE returns %d\n", outpos);
635         return outpos;
636 }
637
638
639 /**
640  * crush_choose_indep: alternative breadth-first positionally stable mapping
641  *
642  */
643 static void crush_choose_indep(const struct crush_map *map,
644                                struct crush_work *work,
645                                const struct crush_bucket *bucket,
646                                const __u32 *weight, int weight_max,
647                                int x, int left, int numrep, int type,
648                                int *out, int outpos,
649                                unsigned int tries,
650                                unsigned int recurse_tries,
651                                int recurse_to_leaf,
652                                int *out2,
653                                int parent_r,
654                                const struct crush_choose_arg *choose_args)
655 {
656         const struct crush_bucket *in = bucket;
657         int endpos = outpos + left;
658         int rep;
659         unsigned int ftotal;
660         int r;
661         int i;
662         int item = 0;
663         int itemtype;
664         int collide;
665
666         dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
667                 bucket->id, x, outpos, numrep);
668
669         /* initially my result is undefined */
670         for (rep = outpos; rep < endpos; rep++) {
671                 out[rep] = CRUSH_ITEM_UNDEF;
672                 if (out2)
673                         out2[rep] = CRUSH_ITEM_UNDEF;
674         }
675
676         for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
677 #ifdef DEBUG_INDEP
678                 if (out2 && ftotal) {
679                         dprintk("%u %d a: ", ftotal, left);
680                         for (rep = outpos; rep < endpos; rep++) {
681                                 dprintk(" %d", out[rep]);
682                         }
683                         dprintk("\n");
684                         dprintk("%u %d b: ", ftotal, left);
685                         for (rep = outpos; rep < endpos; rep++) {
686                                 dprintk(" %d", out2[rep]);
687                         }
688                         dprintk("\n");
689                 }
690 #endif
691                 for (rep = outpos; rep < endpos; rep++) {
692                         if (out[rep] != CRUSH_ITEM_UNDEF)
693                                 continue;
694
695                         in = bucket;  /* initial bucket */
696
697                         /* choose through intervening buckets */
698                         for (;;) {
699                                 /* note: we base the choice on the position
700                                  * even in the nested call.  that means that
701                                  * if the first layer chooses the same bucket
702                                  * in a different position, we will tend to
703                                  * choose a different item in that bucket.
704                                  * this will involve more devices in data
705                                  * movement and tend to distribute the load.
706                                  */
707                                 r = rep + parent_r;
708
709                                 /* be careful */
710                                 if (in->alg == CRUSH_BUCKET_UNIFORM &&
711                                     in->size % numrep == 0)
712                                         /* r'=r+(n+1)*f_total */
713                                         r += (numrep+1) * ftotal;
714                                 else
715                                         /* r' = r + n*f_total */
716                                         r += numrep * ftotal;
717
718                                 /* bucket choose */
719                                 if (in->size == 0) {
720                                         dprintk("   empty bucket\n");
721                                         break;
722                                 }
723
724                                 item = crush_bucket_choose(
725                                         in, work->work[-1-in->id],
726                                         x, r,
727                                         (choose_args ?
728                                          &choose_args[-1-in->id] : 0),
729                                         outpos);
730                                 if (item >= map->max_devices) {
731                                         dprintk("   bad item %d\n", item);
732                                         out[rep] = CRUSH_ITEM_NONE;
733                                         if (out2)
734                                                 out2[rep] = CRUSH_ITEM_NONE;
735                                         left--;
736                                         break;
737                                 }
738
739                                 /* desired type? */
740                                 if (item < 0)
741                                         itemtype = map->buckets[-1-item]->type;
742                                 else
743                                         itemtype = 0;
744                                 dprintk("  item %d type %d\n", item, itemtype);
745
746                                 /* keep going? */
747                                 if (itemtype != type) {
748                                         if (item >= 0 ||
749                                             (-1-item) >= map->max_buckets) {
750                                                 dprintk("   bad item type %d\n", type);
751                                                 out[rep] = CRUSH_ITEM_NONE;
752                                                 if (out2)
753                                                         out2[rep] =
754                                                                 CRUSH_ITEM_NONE;
755                                                 left--;
756                                                 break;
757                                         }
758                                         in = map->buckets[-1-item];
759                                         continue;
760                                 }
761
762                                 /* collision? */
763                                 collide = 0;
764                                 for (i = outpos; i < endpos; i++) {
765                                         if (out[i] == item) {
766                                                 collide = 1;
767                                                 break;
768                                         }
769                                 }
770                                 if (collide)
771                                         break;
772
773                                 if (recurse_to_leaf) {
774                                         if (item < 0) {
775                                                 crush_choose_indep(
776                                                         map,
777                                                         work,
778                                                         map->buckets[-1-item],
779                                                         weight, weight_max,
780                                                         x, 1, numrep, 0,
781                                                         out2, rep,
782                                                         recurse_tries, 0,
783                                                         0, NULL, r,
784                                                         choose_args);
785                                                 if (out2[rep] == CRUSH_ITEM_NONE) {
786                                                         /* placed nothing; no leaf */
787                                                         break;
788                                                 }
789                                         } else {
790                                                 /* we already have a leaf! */
791                                                 out2[rep] = item;
792                                         }
793                                 }
794
795                                 /* out? */
796                                 if (itemtype == 0 &&
797                                     is_out(map, weight, weight_max, item, x))
798                                         break;
799
800                                 /* yay! */
801                                 out[rep] = item;
802                                 left--;
803                                 break;
804                         }
805                 }
806         }
807         for (rep = outpos; rep < endpos; rep++) {
808                 if (out[rep] == CRUSH_ITEM_UNDEF) {
809                         out[rep] = CRUSH_ITEM_NONE;
810                 }
811                 if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
812                         out2[rep] = CRUSH_ITEM_NONE;
813                 }
814         }
815 #ifndef __KERNEL__
816         if (map->choose_tries && ftotal <= map->choose_total_tries)
817                 map->choose_tries[ftotal]++;
818 #endif
819 #ifdef DEBUG_INDEP
820         if (out2) {
821                 dprintk("%u %d a: ", ftotal, left);
822                 for (rep = outpos; rep < endpos; rep++) {
823                         dprintk(" %d", out[rep]);
824                 }
825                 dprintk("\n");
826                 dprintk("%u %d b: ", ftotal, left);
827                 for (rep = outpos; rep < endpos; rep++) {
828                         dprintk(" %d", out2[rep]);
829                 }
830                 dprintk("\n");
831         }
832 #endif
833 }
834
835
836 /*
837  * This takes a chunk of memory and sets it up to be a shiny new
838  * working area for a CRUSH placement computation. It must be called
839  * on any newly allocated memory before passing it in to
840  * crush_do_rule. It may be used repeatedly after that, so long as the
841  * map has not changed. If the map /has/ changed, you must make sure
842  * the working size is no smaller than what was allocated and re-run
843  * crush_init_workspace.
844  *
845  * If you do retain the working space between calls to crush, make it
846  * thread-local.
847  */
848 void crush_init_workspace(const struct crush_map *map, void *v)
849 {
850         struct crush_work *w = v;
851         __s32 b;
852
853         /*
854          * We work by moving through the available space and setting
855          * values and pointers as we go.
856          *
857          * It's a bit like Forth's use of the 'allot' word since we
858          * set the pointer first and then reserve the space for it to
859          * point to by incrementing the point.
860          */
861         v += sizeof(struct crush_work);
862         w->work = v;
863         v += map->max_buckets * sizeof(struct crush_work_bucket *);
864         for (b = 0; b < map->max_buckets; ++b) {
865                 if (!map->buckets[b])
866                         continue;
867
868                 w->work[b] = v;
869                 switch (map->buckets[b]->alg) {
870                 default:
871                         v += sizeof(struct crush_work_bucket);
872                         break;
873                 }
874                 w->work[b]->perm_x = 0;
875                 w->work[b]->perm_n = 0;
876                 w->work[b]->perm = v;
877                 v += map->buckets[b]->size * sizeof(__u32);
878         }
879         BUG_ON(v - (void *)w != map->working_size);
880 }
881
882 /**
883  * crush_do_rule - calculate a mapping with the given input and rule
884  * @map: the crush_map
885  * @ruleno: the rule id
886  * @x: hash input
887  * @result: pointer to result vector
888  * @result_max: maximum result size
889  * @weight: weight vector (for map leaves)
890  * @weight_max: size of weight vector
891  * @cwin: pointer to at least crush_work_size() bytes of memory
892  * @choose_args: weights and ids for each known bucket
893  */
894 int crush_do_rule(const struct crush_map *map,
895                   int ruleno, int x, int *result, int result_max,
896                   const __u32 *weight, int weight_max,
897                   void *cwin, const struct crush_choose_arg *choose_args)
898 {
899         int result_len;
900         struct crush_work *cw = cwin;
901         int *a = cwin + map->working_size;
902         int *b = a + result_max;
903         int *c = b + result_max;
904         int *w = a;
905         int *o = b;
906         int recurse_to_leaf;
907         int wsize = 0;
908         int osize;
909         int *tmp;
910         const struct crush_rule *rule;
911         __u32 step;
912         int i, j;
913         int numrep;
914         int out_size;
915         /*
916          * the original choose_total_tries value was off by one (it
917          * counted "retries" and not "tries").  add one.
918          */
919         int choose_tries = map->choose_total_tries + 1;
920         int choose_leaf_tries = 0;
921         /*
922          * the local tries values were counted as "retries", though,
923          * and need no adjustment
924          */
925         int choose_local_retries = map->choose_local_tries;
926         int choose_local_fallback_retries = map->choose_local_fallback_tries;
927
928         int vary_r = map->chooseleaf_vary_r;
929         int stable = map->chooseleaf_stable;
930
931         if ((__u32)ruleno >= map->max_rules) {
932                 dprintk(" bad ruleno %d\n", ruleno);
933                 return 0;
934         }
935
936         rule = map->rules[ruleno];
937         result_len = 0;
938
939         for (step = 0; step < rule->len; step++) {
940                 int firstn = 0;
941                 const struct crush_rule_step *curstep = &rule->steps[step];
942
943                 switch (curstep->op) {
944                 case CRUSH_RULE_TAKE:
945                         if ((curstep->arg1 >= 0 &&
946                              curstep->arg1 < map->max_devices) ||
947                             (-1-curstep->arg1 >= 0 &&
948                              -1-curstep->arg1 < map->max_buckets &&
949                              map->buckets[-1-curstep->arg1])) {
950                                 w[0] = curstep->arg1;
951                                 wsize = 1;
952                         } else {
953                                 dprintk(" bad take value %d\n", curstep->arg1);
954                         }
955                         break;
956
957                 case CRUSH_RULE_SET_CHOOSE_TRIES:
958                         if (curstep->arg1 > 0)
959                                 choose_tries = curstep->arg1;
960                         break;
961
962                 case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
963                         if (curstep->arg1 > 0)
964                                 choose_leaf_tries = curstep->arg1;
965                         break;
966
967                 case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
968                         if (curstep->arg1 >= 0)
969                                 choose_local_retries = curstep->arg1;
970                         break;
971
972                 case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
973                         if (curstep->arg1 >= 0)
974                                 choose_local_fallback_retries = curstep->arg1;
975                         break;
976
977                 case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
978                         if (curstep->arg1 >= 0)
979                                 vary_r = curstep->arg1;
980                         break;
981
982                 case CRUSH_RULE_SET_CHOOSELEAF_STABLE:
983                         if (curstep->arg1 >= 0)
984                                 stable = curstep->arg1;
985                         break;
986
987                 case CRUSH_RULE_CHOOSELEAF_FIRSTN:
988                 case CRUSH_RULE_CHOOSE_FIRSTN:
989                         firstn = 1;
990                         /* fall through */
991                 case CRUSH_RULE_CHOOSELEAF_INDEP:
992                 case CRUSH_RULE_CHOOSE_INDEP:
993                         if (wsize == 0)
994                                 break;
995
996                         recurse_to_leaf =
997                                 curstep->op ==
998                                  CRUSH_RULE_CHOOSELEAF_FIRSTN ||
999                                 curstep->op ==
1000                                 CRUSH_RULE_CHOOSELEAF_INDEP;
1001
1002                         /* reset output */
1003                         osize = 0;
1004
1005                         for (i = 0; i < wsize; i++) {
1006                                 int bno;
1007                                 numrep = curstep->arg1;
1008                                 if (numrep <= 0) {
1009                                         numrep += result_max;
1010                                         if (numrep <= 0)
1011                                                 continue;
1012                                 }
1013                                 j = 0;
1014                                 /* make sure bucket id is valid */
1015                                 bno = -1 - w[i];
1016                                 if (bno < 0 || bno >= map->max_buckets) {
1017                                         /* w[i] is probably CRUSH_ITEM_NONE */
1018                                         dprintk("  bad w[i] %d\n", w[i]);
1019                                         continue;
1020                                 }
1021                                 if (firstn) {
1022                                         int recurse_tries;
1023                                         if (choose_leaf_tries)
1024                                                 recurse_tries =
1025                                                         choose_leaf_tries;
1026                                         else if (map->chooseleaf_descend_once)
1027                                                 recurse_tries = 1;
1028                                         else
1029                                                 recurse_tries = choose_tries;
1030                                         osize += crush_choose_firstn(
1031                                                 map,
1032                                                 cw,
1033                                                 map->buckets[bno],
1034                                                 weight, weight_max,
1035                                                 x, numrep,
1036                                                 curstep->arg2,
1037                                                 o+osize, j,
1038                                                 result_max-osize,
1039                                                 choose_tries,
1040                                                 recurse_tries,
1041                                                 choose_local_retries,
1042                                                 choose_local_fallback_retries,
1043                                                 recurse_to_leaf,
1044                                                 vary_r,
1045                                                 stable,
1046                                                 c+osize,
1047                                                 0,
1048                                                 choose_args);
1049                                 } else {
1050                                         out_size = ((numrep < (result_max-osize)) ?
1051                                                     numrep : (result_max-osize));
1052                                         crush_choose_indep(
1053                                                 map,
1054                                                 cw,
1055                                                 map->buckets[bno],
1056                                                 weight, weight_max,
1057                                                 x, out_size, numrep,
1058                                                 curstep->arg2,
1059                                                 o+osize, j,
1060                                                 choose_tries,
1061                                                 choose_leaf_tries ?
1062                                                    choose_leaf_tries : 1,
1063                                                 recurse_to_leaf,
1064                                                 c+osize,
1065                                                 0,
1066                                                 choose_args);
1067                                         osize += out_size;
1068                                 }
1069                         }
1070
1071                         if (recurse_to_leaf)
1072                                 /* copy final _leaf_ values to output set */
1073                                 memcpy(o, c, osize*sizeof(*o));
1074
1075                         /* swap o and w arrays */
1076                         tmp = o;
1077                         o = w;
1078                         w = tmp;
1079                         wsize = osize;
1080                         break;
1081
1082
1083                 case CRUSH_RULE_EMIT:
1084                         for (i = 0; i < wsize && result_len < result_max; i++) {
1085                                 result[result_len] = w[i];
1086                                 result_len++;
1087                         }
1088                         wsize = 0;
1089                         break;
1090
1091                 default:
1092                         dprintk(" unknown op %d at step %d\n",
1093                                 curstep->op, step);
1094                         break;
1095                 }
1096         }
1097
1098         return result_len;
1099 }