dev_info.max_memory_clock = adev->pm.default_mclk * 10;
}
dev_info.enabled_rb_pipes_mask = adev->gfx.config.backend_enable_mask;
- dev_info.num_rb_pipes = adev->gfx.config.num_rbs;
+ dev_info.num_rb_pipes = adev->gfx.config.max_backends_per_se *
+ adev->gfx.config.max_shader_engines;
dev_info.num_hw_gfx_contexts = adev->gfx.config.max_hw_contexts;
dev_info._pad = 0;
dev_info.ids_flags = 0;