+ if (workload->status || (vgpu->resetting_eng & ENGINE_MASK(ring_id))) {
+ /* if workload->status is not successful means HW GPU
+ * has occurred GPU hang or something wrong with i915/GVT,
+ * and GVT won't inject context switch interrupt to guest.
+ * So this error is a vGPU hang actually to the guest.
+ * According to this we should emunlate a vGPU hang. If
+ * there are pending workloads which are already submitted
+ * from guest, we should clean them up like HW GPU does.
+ *
+ * if it is in middle of engine resetting, the pending
+ * workloads won't be submitted to HW GPU and will be
+ * cleaned up during the resetting process later, so doing
+ * the workload clean up here doesn't have any impact.
+ **/
+ clean_workloads(vgpu, ENGINE_MASK(ring_id));