if (!cg_proto)
return 0;
- cg_proto->sysctl_mem[0] = sysctl_tcp_mem[0];
- cg_proto->sysctl_mem[1] = sysctl_tcp_mem[1];
- cg_proto->sysctl_mem[2] = sysctl_tcp_mem[2];
cg_proto->memory_pressure = 0;
cg_proto->memcg = memcg;
counter_parent = &parent_cg->memory_allocated;
page_counter_init(&cg_proto->memory_allocated, counter_parent);
- percpu_counter_init(&cg_proto->sockets_allocated, 0, GFP_KERNEL);
return 0;
}
if (!cg_proto)
return;
- percpu_counter_destroy(&cg_proto->sockets_allocated);
-
- if (test_bit(MEMCG_SOCK_ACTIVATED, &cg_proto->flags))
+ if (cg_proto->active)
static_key_slow_dec(&memcg_socket_limit_enabled);
}
static int tcp_update_limit(struct mem_cgroup *memcg, unsigned long nr_pages)
{
struct cg_proto *cg_proto;
- int i;
int ret;
cg_proto = tcp_prot.proto_cgroup(memcg);
if (ret)
return ret;
- for (i = 0; i < 3; i++)
- cg_proto->sysctl_mem[i] = min_t(long, nr_pages,
- sysctl_tcp_mem[i]);
-
- if (nr_pages == PAGE_COUNTER_MAX)
- clear_bit(MEMCG_SOCK_ACTIVE, &cg_proto->flags);
- else {
+ if (!cg_proto->active) {
/*
- * The active bit needs to be written after the static_key
+ * The active flag needs to be written after the static_key
* update. This is what guarantees that the socket activation
* function is the last one to run. See sock_update_memcg() for
* details, and note that we don't mark any socket as belonging
* We never race with the readers in sock_update_memcg(),
* because when this value change, the code to process it is not
* patched in yet.
- *
- * The activated bit is used to guarantee that no two writers
- * will do the update in the same memcg. Without that, we can't
- * properly shutdown the static key.
*/
- if (!test_and_set_bit(MEMCG_SOCK_ACTIVATED, &cg_proto->flags))
- static_key_slow_inc(&memcg_socket_limit_enabled);
- set_bit(MEMCG_SOCK_ACTIVE, &cg_proto->flags);
+ static_key_slow_inc(&memcg_socket_limit_enabled);
+ cg_proto->active = true;
}
return 0;