struct dma_fence *f = e->fence;
struct amd_sched_fence *s_fence = to_amd_sched_fence(f);
+ if (dma_fence_is_signaled(f)) {
+ hash_del(&e->node);
+ dma_fence_put(f);
+ kmem_cache_free(amdgpu_sync_slab, e);
+ continue;
+ }
if (ring && s_fence) {
/* For fences from the same ring it is sufficient
* when they are scheduled.
}
}
- if (dma_fence_is_signaled(f)) {
- hash_del(&e->node);
- dma_fence_put(f);
- kmem_cache_free(amdgpu_sync_slab, e);
- continue;
- }
-
return f;
}
sseu->slice_mask |= BIT(s);
- if (IS_GEN9_BC(dev_priv))
+ if (IS_GEN9_BC(dev_priv) || IS_CANNONLAKE(dev_priv))
sseu->subslice_mask =
INTEL_INFO(dev_priv)->sseu.subslice_mask;
}
static bool
-needs_pd_load_pre(struct i915_hw_ppgtt *ppgtt,
- struct intel_engine_cs *engine,
- struct i915_gem_context *to)
+needs_pd_load_pre(struct i915_hw_ppgtt *ppgtt, struct intel_engine_cs *engine)
{
+ struct i915_gem_context *from = engine->legacy_active_context;
+
if (!ppgtt)
return false;
/* Always load the ppgtt on first use */
- if (!engine->legacy_active_context)
+ if (!from)
return true;
/* Same context without new entries, skip */
- if (engine->legacy_active_context == to &&
+ if ((!from->ppgtt || from->ppgtt == ppgtt) &&
!(intel_engine_flag(engine) & ppgtt->pd_dirty_rings))
return false;
if (skip_rcs_switch(ppgtt, engine, to))
return 0;
- if (needs_pd_load_pre(ppgtt, engine, to)) {
+ if (needs_pd_load_pre(ppgtt, engine)) {
/* Older GENs and non render rings still want the load first,
* "PP_DCLV followed by PP_DIR_BASE register through Load
* Register Immediate commands in Ring Buffer before submitting
struct i915_hw_ppgtt *ppgtt =
to->ppgtt ?: req->i915->mm.aliasing_ppgtt;
- if (needs_pd_load_pre(ppgtt, engine, to)) {
+ if (needs_pd_load_pre(ppgtt, engine)) {
int ret;
trace_switch_mm(engine, to);
ppgtt->pd_dirty_rings &= ~intel_engine_flag(engine);
}
+ engine->legacy_active_context = to;
return 0;
}
goto err_unpin;
}
+ ret = req->engine->emit_flush(req, EMIT_INVALIDATE);
+ if (ret)
+ goto err_unpin;
+
ret = req->engine->emit_bb_start(req,
so->batch_offset, so->batch_size,
I915_DISPATCH_SECURE);
if (dev_priv->vbt.edp.low_vswing) {
if (voltage == VOLTAGE_INFO_0_85V) {
*n_entries = ARRAY_SIZE(cnl_ddi_translations_edp_0_85V);
- return cnl_ddi_translations_dp_0_85V;
+ return cnl_ddi_translations_edp_0_85V;
} else if (voltage == VOLTAGE_INFO_0_95V) {
*n_entries = ARRAY_SIZE(cnl_ddi_translations_edp_0_95V);
return cnl_ddi_translations_edp_0_95V;
!gpu_reset_clobbers_display(dev_priv))
return;
+ /* We have a modeset vs reset deadlock, defensively unbreak it.
+ *
+ * FIXME: We can do a _lot_ better, this is just a first iteration.
+ */
+ i915_gem_set_wedged(dev_priv);
+ DRM_DEBUG_DRIVER("Wedging GPU to avoid deadlocks with pending modeset updates\n");
+
/*
* Need mode_config.mutex so that we don't
* trample ongoing ->detect() and whatnot.
};
/* Logical Rings */
-void intel_logical_ring_stop(struct intel_engine_cs *engine);
void intel_logical_ring_cleanup(struct intel_engine_cs *engine);
int logical_render_ring_init(struct intel_engine_cs *engine);
int logical_xcs_ring_init(struct intel_engine_cs *engine);