2 * Freescale i.MX6 BCH Register Definitions
4 * Copyright (C) 2012 Lothar Waßmann <LW@KARO-electronics.de>
5 * based on: mx28/regs-bch.h
6 * Copyright (C) 2011 Marek Vasut <marek.vasut@gmail.com>
7 * on behalf of DENX Software Engineering GmbH
9 * Based on code from LTIB:
10 * Copyright 2008-2010 Freescale Semiconductor, Inc. All Rights Reserved.
13 * This program is free software; you can redistribute it and/or modify
14 * it under the terms of the GNU General Public License as published by
15 * the Free Software Foundation; either version 2 of the License, or
16 * (at your option) any later version.
18 * This program is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 * GNU General Public License for more details.
23 * You should have received a copy of the GNU General Public License
24 * along with this program; if not, write to the Free Software
25 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 #ifndef __MX6_REGS_BCH_H__
30 #define __MX6_REGS_BCH_H__
32 //#include <asm/arch/regs-common.h>
34 #define GPMI_BASE_ADDRESS 0x00112000
35 #define BCH_BASE_ADDRESS 0x00114000
39 mx6_reg_32(hw_bch_ctrl); /* 0x000 */
40 mx6_reg_32(hw_bch_status0); /* 0x010 */
41 mx6_reg_32(hw_bch_mode); /* 0x020 */
42 reg_32(hw_bch_encodeptr); /* 0x030 */
43 reg_32(hw_bch_dataptr); /* 0x040 */
44 reg_32(hw_bch_metaptr); /* 0x050 */
45 reg_32(reserved); /* 0x060 */
46 mx6_reg_32(hw_bch_layoutselect); /* 0x070 */
47 reg_32(hw_bch_flash0layout0); /* 0x080 */
48 reg_32(hw_bch_flash0layout1); /* 0x090 */
49 reg_32(hw_bch_flash1layout0); /* 0x0a0 */
50 reg_32(hw_bch_flash1layout1); /* 0x0b0 */
51 reg_32(hw_bch_flash2layout0); /* 0x0c0 */
52 reg_32(hw_bch_flash2layout1); /* 0x0d0 */
53 reg_32(hw_bch_flash3layout0); /* 0x0e0 */
54 reg_32(hw_bch_flash3layout1); /* 0x0f0 */
55 reg_32(hw_bch_debug0); /* 0x100 */
56 reg_32(hw_bch_dbgkesread); /* 0x110 */
57 reg_32(hw_bch_dbgcsferead); /* 0x120 */
58 reg_32(hw_bch_dbgsyndegread); /* 0x130 */
59 reg_32(hw_bch_dbgahbmread); /* 0x140 */
60 reg_32(hw_bch_blockname); /* 0x150 */
61 reg_32(hw_bch_version); /* 0x160 */
65 #define BCH_CTRL_SFTRST (1 << 31)
66 #define BCH_CTRL_CLKGATE (1 << 30)
67 #define BCH_CTRL_DEBUGSYNDROME (1 << 22)
68 #define BCH_CTRL_M2M_LAYOUT_MASK (0x3 << 18)
69 #define BCH_CTRL_M2M_LAYOUT_OFFSET 18
70 #define BCH_CTRL_M2M_ENCODE (1 << 17)
71 #define BCH_CTRL_M2M_ENABLE (1 << 16)
72 #define BCH_CTRL_DEBUG_STALL_IRQ_EN (1 << 10)
73 #define BCH_CTRL_COMPLETE_IRQ_EN (1 << 8)
74 #define BCH_CTRL_BM_ERROR_IRQ (1 << 3)
75 #define BCH_CTRL_DEBUG_STALL_IRQ (1 << 2)
76 #define BCH_CTRL_COMPLETE_IRQ (1 << 0)
78 #define BCH_STATUS0_HANDLE_MASK (0xfff << 20)
79 #define BCH_STATUS0_HANDLE_OFFSET 20
80 #define BCH_STATUS0_COMPLETED_CE_MASK (0xf << 16)
81 #define BCH_STATUS0_COMPLETED_CE_OFFSET 16
82 #define BCH_STATUS0_STATUS_BLK0_MASK (0xff << 8)
83 #define BCH_STATUS0_STATUS_BLK0_OFFSET 8
84 #define BCH_STATUS0_STATUS_BLK0_ZERO (0x00 << 8)
85 #define BCH_STATUS0_STATUS_BLK0_ERROR1 (0x01 << 8)
86 #define BCH_STATUS0_STATUS_BLK0_ERROR2 (0x02 << 8)
87 #define BCH_STATUS0_STATUS_BLK0_ERROR3 (0x03 << 8)
88 #define BCH_STATUS0_STATUS_BLK0_ERROR4 (0x04 << 8)
89 #define BCH_STATUS0_STATUS_BLK0_UNCORRECTABLE (0xfe << 8)
90 #define BCH_STATUS0_STATUS_BLK0_ERASED (0xff << 8)
91 #define BCH_STATUS0_ALLONES (1 << 4)
92 #define BCH_STATUS0_CORRECTED (1 << 3)
93 #define BCH_STATUS0_UNCORRECTABLE (1 << 2)
95 #define BCH_MODE_ERASE_THRESHOLD_MASK 0xff
96 #define BCH_MODE_ERASE_THRESHOLD_OFFSET 0
98 #define BCH_ENCODEPTR_ADDR_MASK 0xffffffff
99 #define BCH_ENCODEPTR_ADDR_OFFSET 0
101 #define BCH_DATAPTR_ADDR_MASK 0xffffffff
102 #define BCH_DATAPTR_ADDR_OFFSET 0
104 #define BCH_METAPTR_ADDR_MASK 0xffffffff
105 #define BCH_METAPTR_ADDR_OFFSET 0
107 #define BCH_LAYOUTSELECT_CS15_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS15_SELECT_OFFSET)
108 #define BCH_LAYOUTSELECT_CS15_SELECT_OFFSET 30
109 #define BCH_LAYOUTSELECT_CS14_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS14_SELECT_OFFSET)
110 #define BCH_LAYOUTSELECT_CS14_SELECT_OFFSET 28
111 #define BCH_LAYOUTSELECT_CS13_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS13_SELECT_OFFSET)
112 #define BCH_LAYOUTSELECT_CS13_SELECT_OFFSET 26
113 #define BCH_LAYOUTSELECT_CS12_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS12_SELECT_OFFSET)
114 #define BCH_LAYOUTSELECT_CS12_SELECT_OFFSET 24
115 #define BCH_LAYOUTSELECT_CS11_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS11_SELECT_OFFSET)
116 #define BCH_LAYOUTSELECT_CS11_SELECT_OFFSET 22
117 #define BCH_LAYOUTSELECT_CS10_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS10_SELECT_OFFSET)
118 #define BCH_LAYOUTSELECT_CS10_SELECT_OFFSET 20
119 #define BCH_LAYOUTSELECT_CS9_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS9_SELECT_OFFSET)
120 #define BCH_LAYOUTSELECT_CS9_SELECT_OFFSET 18
121 #define BCH_LAYOUTSELECT_CS8_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS8_SELECT_OFFSET)
122 #define BCH_LAYOUTSELECT_CS8_SELECT_OFFSET 16
123 #define BCH_LAYOUTSELECT_CS7_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS7_SELECT_OFFSET)
124 #define BCH_LAYOUTSELECT_CS7_SELECT_OFFSET 14
125 #define BCH_LAYOUTSELECT_CS6_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS6_SELECT_OFFSET)
126 #define BCH_LAYOUTSELECT_CS6_SELECT_OFFSET 12
127 #define BCH_LAYOUTSELECT_CS5_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS5_SELECT_OFFSET)
128 #define BCH_LAYOUTSELECT_CS5_SELECT_OFFSET 10
129 #define BCH_LAYOUTSELECT_CS4_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS4_SELECT_OFFSET)
130 #define BCH_LAYOUTSELECT_CS4_SELECT_OFFSET 8
131 #define BCH_LAYOUTSELECT_CS3_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS3_SELECT_OFFSET)
132 #define BCH_LAYOUTSELECT_CS3_SELECT_OFFSET 6
133 #define BCH_LAYOUTSELECT_CS2_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS2_SELECT_OFFSET)
134 #define BCH_LAYOUTSELECT_CS2_SELECT_OFFSET 4
135 #define BCH_LAYOUTSELECT_CS1_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS1_SELECT_OFFSET)
136 #define BCH_LAYOUTSELECT_CS1_SELECT_OFFSET 2
137 #define BCH_LAYOUTSELECT_CS0_SELECT_MASK (0x3 << BCH_LAYOUTSELECT_CS0_SELECT_OFFSET)
138 #define BCH_LAYOUTSELECT_CS0_SELECT_OFFSET 0
140 #define BCH_FLASHLAYOUT0_NBLOCKS_MASK (0xff << BCH_FLASHLAYOUT0_NBLOCKS_OFFSET)
141 #define BCH_FLASHLAYOUT0_NBLOCKS_OFFSET 24
142 #define BCH_FLASHLAYOUT0_META_SIZE_MASK (0xff << BCH_FLASHLAYOUT0_META_SIZE_OFFSET)
143 #define BCH_FLASHLAYOUT0_META_SIZE_OFFSET 16
144 #define BCH_FLASHLAYOUT0_ECC0_MASK (0x1f << BCH_FLASHLAYOUT0_ECC0_OFFSET)
145 #define BCH_FLASHLAYOUT0_ECC0_OFFSET 11
146 #define BCH_FLASHLAYOUT0_ECC0_NONE (0x0 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
147 #define BCH_FLASHLAYOUT0_ECC0_ECC2 (0x1 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
148 #define BCH_FLASHLAYOUT0_ECC0_ECC4 (0x2 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
149 #define BCH_FLASHLAYOUT0_ECC0_ECC6 (0x3 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
150 #define BCH_FLASHLAYOUT0_ECC0_ECC8 (0x4 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
151 #define BCH_FLASHLAYOUT0_ECC0_ECC10 (0x5 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
152 #define BCH_FLASHLAYOUT0_ECC0_ECC12 (0x6 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
153 #define BCH_FLASHLAYOUT0_ECC0_ECC14 (0x7 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
154 #define BCH_FLASHLAYOUT0_ECC0_ECC16 (0x8 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
155 #define BCH_FLASHLAYOUT0_ECC0_ECC18 (0x9 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
156 #define BCH_FLASHLAYOUT0_ECC0_ECC20 (0xa << BCH_FLASHLAYOUT0_ECC0_OFFSET)
157 #define BCH_FLASHLAYOUT0_ECC0_ECC22 (0xb << BCH_FLASHLAYOUT0_ECC0_OFFSET)
158 #define BCH_FLASHLAYOUT0_ECC0_ECC24 (0xc << BCH_FLASHLAYOUT0_ECC0_OFFSET)
159 #define BCH_FLASHLAYOUT0_ECC0_ECC26 (0xd << BCH_FLASHLAYOUT0_ECC0_OFFSET)
160 #define BCH_FLASHLAYOUT0_ECC0_ECC28 (0xe << BCH_FLASHLAYOUT0_ECC0_OFFSET)
161 #define BCH_FLASHLAYOUT0_ECC0_ECC30 (0xf << BCH_FLASHLAYOUT0_ECC0_OFFSET)
162 #define BCH_FLASHLAYOUT0_ECC0_ECC32 (0x10 << BCH_FLASHLAYOUT0_ECC0_OFFSET)
163 #define BCH_FLASHLAYOUT0_GF13_0_GF14_1 (1 << 10)
164 #define BCH_FLASHLAYOUT0_DATA0_SIZE_MASK 0x3ff
165 #define BCH_FLASHLAYOUT0_DATA0_SIZE_OFFSET 0
167 #define BCH_FLASHLAYOUT1_PAGE_SIZE_MASK (0xffff << BCH_FLASHLAYOUT1_PAGE_SIZE_OFFSET)
168 #define BCH_FLASHLAYOUT1_PAGE_SIZE_OFFSET 16
169 #define BCH_FLASHLAYOUT1_ECCN_MASK (0x1f << BCH_FLASHLAYOUT1_ECCN_OFFSET)
170 #define BCH_FLASHLAYOUT1_ECCN_OFFSET 11
171 #define BCH_FLASHLAYOUT1_ECCN_NONE (0x0 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
172 #define BCH_FLASHLAYOUT1_ECCN_ECC2 (0x1 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
173 #define BCH_FLASHLAYOUT1_ECCN_ECC4 (0x2 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
174 #define BCH_FLASHLAYOUT1_ECCN_ECC6 (0x3 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
175 #define BCH_FLASHLAYOUT1_ECCN_ECC8 (0x4 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
176 #define BCH_FLASHLAYOUT1_ECCN_ECC10 (0x5 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
177 #define BCH_FLASHLAYOUT1_ECCN_ECC12 (0x6 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
178 #define BCH_FLASHLAYOUT1_ECCN_ECC14 (0x7 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
179 #define BCH_FLASHLAYOUT1_ECCN_ECC16 (0x8 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
180 #define BCH_FLASHLAYOUT1_ECCN_ECC18 (0x9 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
181 #define BCH_FLASHLAYOUT1_ECCN_ECC20 (0xa << BCH_FLASHLAYOUT1_ECCN_OFFSET)
182 #define BCH_FLASHLAYOUT1_ECCN_ECC22 (0xb << BCH_FLASHLAYOUT1_ECCN_OFFSET)
183 #define BCH_FLASHLAYOUT1_ECCN_ECC24 (0xc << BCH_FLASHLAYOUT1_ECCN_OFFSET)
184 #define BCH_FLASHLAYOUT1_ECCN_ECC26 (0xd << BCH_FLASHLAYOUT1_ECCN_OFFSET)
185 #define BCH_FLASHLAYOUT1_ECCN_ECC28 (0xe << BCH_FLASHLAYOUT1_ECCN_OFFSET)
186 #define BCH_FLASHLAYOUT1_ECCN_ECC30 (0xf << BCH_FLASHLAYOUT1_ECCN_OFFSET)
187 #define BCH_FLASHLAYOUT1_ECCN_ECC32 (0x10 << BCH_FLASHLAYOUT1_ECCN_OFFSET)
188 #define BCH_FLASHLAYOUT1_GF13_0_GF14_1 (1 << 10)
189 #define BCH_FLASHLAYOUT1_DATAN_SIZE_MASK 0x3ff
190 #define BCH_FLASHLAYOUT1_DATAN_SIZE_OFFSET 0
192 #define BCH_DEBUG0_RSVD1_MASK (0x1f << 27)
193 #define BCH_DEBUG0_RSVD1_OFFSET 27
194 #define BCH_DEBUG0_ROM_BIST_ENABLE (1 << 26)
195 #define BCH_DEBUG0_ROM_BIST_COMPLETE (1 << 25)
196 #define BCH_DEBUG0_KES_DEBUG_SYNDROME_SYMBOL_MASK (0x1ff << 16)
197 #define BCH_DEBUG0_KES_DEBUG_SYNDROME_SYMBOL_OFFSET 16
198 #define BCH_DEBUG0_KES_DEBUG_SYNDROME_SYMBOL_NORMAL (0x0 << 16)
199 #define BCH_DEBUG0_KES_DEBUG_SYNDROME_SYMBOL_TEST_MODE (0x1 << 16)
200 #define BCH_DEBUG0_KES_DEBUG_SHIFT_SYND (1 << 15)
201 #define BCH_DEBUG0_KES_DEBUG_PAYLOAD_FLAG (1 << 14)
202 #define BCH_DEBUG0_KES_DEBUG_MODE4K (1 << 13)
203 #define BCH_DEBUG0_KES_DEBUG_KICK (1 << 12)
204 #define BCH_DEBUG0_KES_STANDALONE (1 << 11)
205 #define BCH_DEBUG0_KES_DEBUG_STEP (1 << 10)
206 #define BCH_DEBUG0_KES_DEBUG_STALL (1 << 9)
207 #define BCH_DEBUG0_BM_KES_TEST_BYPASS (1 << 8)
208 #define BCH_DEBUG0_RSVD0_MASK (0x3 << 6)
209 #define BCH_DEBUG0_RSVD0_OFFSET 6
210 #define BCH_DEBUG0_DEBUG_REG_SELECT_MASK 0x3f
211 #define BCH_DEBUG0_DEBUG_REG_SELECT_OFFSET 0
213 #define BCH_DBGKESREAD_VALUES_MASK 0xffffffff
214 #define BCH_DBGKESREAD_VALUES_OFFSET 0
216 #define BCH_DBGCSFEREAD_VALUES_MASK 0xffffffff
217 #define BCH_DBGCSFEREAD_VALUES_OFFSET 0
219 #define BCH_DBGSYNDGENREAD_VALUES_MASK 0xffffffff
220 #define BCH_DBGSYNDGENREAD_VALUES_OFFSET 0
222 #define BCH_DBGAHBMREAD_VALUES_MASK 0xffffffff
223 #define BCH_DBGAHBMREAD_VALUES_OFFSET 0
225 #define BCH_BLOCKNAME_NAME_MASK 0xffffffff
226 #define BCH_BLOCKNAME_NAME_OFFSET 0
228 #define BCH_VERSION_MAJOR_MASK (0xff << 24)
229 #define BCH_VERSION_MAJOR_OFFSET 24
230 #define BCH_VERSION_MINOR_MASK (0xff << 16)
231 #define BCH_VERSION_MINOR_OFFSET 16
232 #define BCH_VERSION_STEP_MASK 0xffff
233 #define BCH_VERSION_STEP_OFFSET 0
235 #endif /* __MX6_REGS_BCH_H__ */