* int num_online_nodes() Number of online Nodes
* int num_possible_nodes() Number of all possible Nodes
*
+ * int node_random(mask) Random node with set bit in mask
+ *
* int node_online(node) Is some node online?
* int node_possible(node) Is some node possible?
*
node_clear_state(nid, N_ONLINE);
nr_online_nodes = num_node_state(N_ONLINE);
}
+
#else
static inline int node_state(int node, enum node_states state)
#define node_set_online(node) node_set_state((node), N_ONLINE)
#define node_set_offline(node) node_clear_state((node), N_ONLINE)
+
+#endif
+
+#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
+extern int node_random(const nodemask_t *maskp);
+#else
+static inline int node_random(const nodemask_t *mask)
+{
+ return 0;
+}
#endif
#define node_online_map node_states[N_ONLINE]