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1 #ifndef _UAPI_ASM_X86_SIGCONTEXT_H
2 #define _UAPI_ASM_X86_SIGCONTEXT_H
3
4 /*
5  * Linux signal context definitions. The sigcontext includes a complex
6  * hierarchy of CPU and FPU state, available to user-space (on the stack) when
7  * a signal handler is executed.
8  *
9  * As over the years this ABI grew from its very simple roots towards
10  * supporting more and more CPU state organically, some of the details (which
11  * were rather clever hacks back in the days) became a bit quirky by today.
12  *
13  * The current ABI includes flexible provisions for future extensions, so we
14  * won't have to grow new quirks for quite some time. Promise!
15  */
16
17 #include <linux/compiler.h>
18 #include <linux/types.h>
19
20 #define FP_XSTATE_MAGIC1                0x46505853U
21 #define FP_XSTATE_MAGIC2                0x46505845U
22 #define FP_XSTATE_MAGIC2_SIZE           sizeof(FP_XSTATE_MAGIC2)
23
24 /*
25  * Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame
26  * are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are
27  * used to extend the fpstate pointer in the sigcontext, which now includes the
28  * extended state information along with fpstate information.
29  *
30  * If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a
31  * sw_reserved.extended_size bytes large extended context area present. (The
32  * last 32-bit word of this extended area (at the
33  * fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to
34  * FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.)
35  *
36  * This extended area typically grows with newer CPUs that have larger and
37  * larger XSAVE areas.
38  */
39 struct _fpx_sw_bytes {
40         /*
41          * If set to FP_XSTATE_MAGIC1 then this is an xstate context.
42          * 0 if a legacy frame.
43          */
44         __u32                           magic1;
45
46         /*
47          * Total size of the fpstate area:
48          *
49          *  - if magic1 == 0 then it's sizeof(struct _fpstate)
50          *  - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate)
51          *    plus extensions (if any)
52          */
53         __u32                           extended_size;
54
55         /*
56          * Feature bit mask (including FP/SSE/extended state) that is present
57          * in the memory layout:
58          */
59         __u64                           xfeatures;
60
61         /*
62          * Actual XSAVE state size, based on the xfeatures saved in the layout.
63          * 'extended_size' is greater than 'xstate_size':
64          */
65         __u32                           xstate_size;
66
67         /* For future use: */
68         __u32                           padding[7];
69 };
70
71 /*
72  * As documented in the iBCS2 standard:
73  *
74  * The first part of "struct _fpstate" is just the normal i387 hardware setup,
75  * the extra "status" word is used to save the coprocessor status word before
76  * entering the handler.
77  *
78  * The FPU state data structure has had to grow to accommodate the extended FPU
79  * state required by the Streaming SIMD Extensions.  There is no documented
80  * standard to accomplish this at the moment.
81  */
82
83 /* 10-byte legacy floating point register: */
84 struct _fpreg {
85         __u16                           significand[4];
86         __u16                           exponent;
87 };
88
89 /* 16-byte floating point register: */
90 struct _fpxreg {
91         __u16                           significand[4];
92         __u16                           exponent;
93         __u16                           padding[3];
94 };
95
96 /* 16-byte XMM register: */
97 struct _xmmreg {
98         __u32                           element[4];
99 };
100
101 #define X86_FXSR_MAGIC                  0x0000
102
103 /*
104  * The 32-bit FPU frame:
105  */
106 struct _fpstate_32 {
107         /* Legacy FPU environment: */
108         __u32                           cw;
109         __u32                           sw;
110         __u32                           tag;
111         __u32                           ipoff;
112         __u32                           cssel;
113         __u32                           dataoff;
114         __u32                           datasel;
115         struct _fpreg                   _st[8];
116         __u16                           status;
117         __u16                           magic;          /* 0xffff: regular FPU data only */
118                                                         /* 0x0000: FXSR FPU data */
119
120         /* FXSR FPU environment */
121         __u32                           _fxsr_env[6];   /* FXSR FPU env is ignored */
122         __u32                           mxcsr;
123         __u32                           reserved;
124         struct _fpxreg                  _fxsr_st[8];    /* FXSR FPU reg data is ignored */
125         struct _xmmreg                  _xmm[8];        /* First 8 XMM registers */
126         union {
127                 __u32                   padding1[44];   /* Second 8 XMM registers plus padding */
128                 __u32                   padding[44];    /* Alias name for old user-space */
129         };
130
131         union {
132                 __u32                   padding2[12];
133                 struct _fpx_sw_bytes    sw_reserved;    /* Potential extended state is encoded here */
134         };
135 };
136
137 /*
138  * The 64-bit FPU frame. (FXSAVE format and later)
139  *
140  * Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is
141  *        larger: 'struct _xstate'. Note that 'struct _xstate' embedds
142  *        'struct _fpstate' so that you can always assume the _fpstate portion
143  *        exists so that you can check the magic value.
144  *
145  * Note2: Reserved fields may someday contain valuable data. Always
146  *        save/restore them when you change signal frames.
147  */
148 struct _fpstate_64 {
149         __u16                           cwd;
150         __u16                           swd;
151         /* Note this is not the same as the 32-bit/x87/FSAVE twd: */
152         __u16                           twd;
153         __u16                           fop;
154         __u64                           rip;
155         __u64                           rdp;
156         __u32                           mxcsr;
157         __u32                           mxcsr_mask;
158         __u32                           st_space[32];   /*  8x  FP registers, 16 bytes each */
159         __u32                           xmm_space[64];  /* 16x XMM registers, 16 bytes each */
160         __u32                           reserved2[12];
161         union {
162                 __u32                   reserved3[12];
163                 struct _fpx_sw_bytes    sw_reserved;    /* Potential extended state is encoded here */
164         };
165 };
166
167 #ifdef __i386__
168 # define _fpstate _fpstate_32
169 #else
170 # define _fpstate _fpstate_64
171 #endif
172
173 struct _header {
174         __u64                           xfeatures;
175         __u64                           reserved1[2];
176         __u64                           reserved2[5];
177 };
178
179 struct _ymmh_state {
180         /* 16x YMM registers, 16 bytes each: */
181         __u32                           ymmh_space[64];
182 };
183
184 /*
185  * Extended state pointed to by sigcontext::fpstate.
186  *
187  * In addition to the fpstate, information encoded in _xstate::xstate_hdr
188  * indicates the presence of other extended state information supported
189  * by the CPU and kernel:
190  */
191 struct _xstate {
192         struct _fpstate                 fpstate;
193         struct _header                  xstate_hdr;
194         struct _ymmh_state              ymmh;
195         /* New processor state extensions go here: */
196 };
197
198 /*
199  * The 32-bit signal frame:
200  */
201 struct sigcontext_32 {
202         __u16                           gs, __gsh;
203         __u16                           fs, __fsh;
204         __u16                           es, __esh;
205         __u16                           ds, __dsh;
206         __u32                           di;
207         __u32                           si;
208         __u32                           bp;
209         __u32                           sp;
210         __u32                           bx;
211         __u32                           dx;
212         __u32                           cx;
213         __u32                           ax;
214         __u32                           trapno;
215         __u32                           err;
216         __u32                           ip;
217         __u16                           cs, __csh;
218         __u32                           flags;
219         __u32                           sp_at_signal;
220         __u16                           ss, __ssh;
221
222         /*
223          * fpstate is really (struct _fpstate *) or (struct _xstate *)
224          * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
225          * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
226          * of extended memory layout. See comments at the definition of
227          * (struct _fpx_sw_bytes)
228          */
229         __u32                           fpstate; /* Zero when no FPU/extended context */
230         __u32                           oldmask;
231         __u32                           cr2;
232 };
233
234 /*
235  * The 64-bit signal frame:
236  */
237 struct sigcontext_64 {
238         __u64                           r8;
239         __u64                           r9;
240         __u64                           r10;
241         __u64                           r11;
242         __u64                           r12;
243         __u64                           r13;
244         __u64                           r14;
245         __u64                           r15;
246         __u64                           di;
247         __u64                           si;
248         __u64                           bp;
249         __u64                           bx;
250         __u64                           dx;
251         __u64                           ax;
252         __u64                           cx;
253         __u64                           sp;
254         __u64                           ip;
255         __u64                           flags;
256         __u16                           cs;
257         __u16                           gs;
258         __u16                           fs;
259         __u16                           __pad0;
260         __u64                           err;
261         __u64                           trapno;
262         __u64                           oldmask;
263         __u64                           cr2;
264
265         /*
266          * fpstate is really (struct _fpstate *) or (struct _xstate *)
267          * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
268          * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
269          * of extended memory layout. See comments at the definition of
270          * (struct _fpx_sw_bytes)
271          */
272         __u64                           fpstate; /* Zero when no FPU/extended context */
273         __u64                           reserved1[8];
274 };
275
276 /*
277  * Create the real 'struct sigcontext' type:
278  */
279 #ifdef __KERNEL__
280 # ifdef __i386__
281 #  define sigcontext sigcontext_32
282 # else
283 #  define sigcontext sigcontext_64
284 # endif
285 #endif
286
287 /*
288  * The old user-space sigcontext definition, just in case user-space still
289  * relies on it. The kernel definition (in asm/sigcontext.h) has unified
290  * field names but otherwise the same layout.
291  */
292 #ifndef __KERNEL__
293
294 #define _fpstate_ia32                   _fpstate_32
295 #define sigcontext_ia32                 sigcontext_32
296
297
298 # ifdef __i386__
299 struct sigcontext {
300         __u16                           gs, __gsh;
301         __u16                           fs, __fsh;
302         __u16                           es, __esh;
303         __u16                           ds, __dsh;
304         __u32                           edi;
305         __u32                           esi;
306         __u32                           ebp;
307         __u32                           esp;
308         __u32                           ebx;
309         __u32                           edx;
310         __u32                           ecx;
311         __u32                           eax;
312         __u32                           trapno;
313         __u32                           err;
314         __u32                           eip;
315         __u16                           cs, __csh;
316         __u32                           eflags;
317         __u32                           esp_at_signal;
318         __u16                           ss, __ssh;
319         struct _fpstate __user          *fpstate;
320         __u32                           oldmask;
321         __u32                           cr2;
322 };
323 # else /* __x86_64__: */
324 struct sigcontext {
325         __u64                           r8;
326         __u64                           r9;
327         __u64                           r10;
328         __u64                           r11;
329         __u64                           r12;
330         __u64                           r13;
331         __u64                           r14;
332         __u64                           r15;
333         __u64                           rdi;
334         __u64                           rsi;
335         __u64                           rbp;
336         __u64                           rbx;
337         __u64                           rdx;
338         __u64                           rax;
339         __u64                           rcx;
340         __u64                           rsp;
341         __u64                           rip;
342         __u64                           eflags;         /* RFLAGS */
343         __u16                           cs;
344         __u16                           gs;
345         __u16                           fs;
346         __u16                           __pad0;
347         __u64                           err;
348         __u64                           trapno;
349         __u64                           oldmask;
350         __u64                           cr2;
351         struct _fpstate __user          *fpstate;       /* Zero when no FPU context */
352 #  ifdef __ILP32__
353         __u32                           __fpstate_pad;
354 #  endif
355         __u64                           reserved1[8];
356 };
357 # endif /* __x86_64__ */
358 #endif /* !__KERNEL__ */
359
360 #endif /* _UAPI_ASM_X86_SIGCONTEXT_H */