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1 /*
2   Red Black Trees
3   (C) 1999  Andrea Arcangeli <andrea@suse.de>
4   (C) 2002  David Woodhouse <dwmw2@infradead.org>
5   (C) 2012  Michel Lespinasse <walken@google.com>
6
7  * SPDX-License-Identifier:     GPL-2.0+
8
9   linux/lib/rbtree.c
10 */
11
12 #define __UBOOT__
13 #include <linux/rbtree_augmented.h>
14 #ifndef __UBOOT__
15 #include <linux/export.h>
16 #else
17 #include <ubi_uboot.h>
18 #endif
19 /*
20  * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
21  *
22  *  1) A node is either red or black
23  *  2) The root is black
24  *  3) All leaves (NULL) are black
25  *  4) Both children of every red node are black
26  *  5) Every simple path from root to leaves contains the same number
27  *     of black nodes.
28  *
29  *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
30  *  consecutive red nodes in a path and every red node is therefore followed by
31  *  a black. So if B is the number of black nodes on every simple path (as per
32  *  5), then the longest possible path due to 4 is 2B.
33  *
34  *  We shall indicate color with case, where black nodes are uppercase and red
35  *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
36  *  parentheses and have some accompanying text comment.
37  */
38
39 static inline void rb_set_black(struct rb_node *rb)
40 {
41         rb->__rb_parent_color |= RB_BLACK;
42 }
43
44 static inline struct rb_node *rb_red_parent(struct rb_node *red)
45 {
46         return (struct rb_node *)red->__rb_parent_color;
47 }
48
49 /*
50  * Helper function for rotations:
51  * - old's parent and color get assigned to new
52  * - old gets assigned new as a parent and 'color' as a color.
53  */
54 static inline void
55 __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
56                         struct rb_root *root, int color)
57 {
58         struct rb_node *parent = rb_parent(old);
59         new->__rb_parent_color = old->__rb_parent_color;
60         rb_set_parent_color(old, new, color);
61         __rb_change_child(old, new, parent, root);
62 }
63
64 static __always_inline void
65 __rb_insert(struct rb_node *node, struct rb_root *root,
66             void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
67 {
68         struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
69
70         while (true) {
71                 /*
72                  * Loop invariant: node is red
73                  *
74                  * If there is a black parent, we are done.
75                  * Otherwise, take some corrective action as we don't
76                  * want a red root or two consecutive red nodes.
77                  */
78                 if (!parent) {
79                         rb_set_parent_color(node, NULL, RB_BLACK);
80                         break;
81                 } else if (rb_is_black(parent))
82                         break;
83
84                 gparent = rb_red_parent(parent);
85
86                 tmp = gparent->rb_right;
87                 if (parent != tmp) {    /* parent == gparent->rb_left */
88                         if (tmp && rb_is_red(tmp)) {
89                                 /*
90                                  * Case 1 - color flips
91                                  *
92                                  *       G            g
93                                  *      / \          / \
94                                  *     p   u  -->   P   U
95                                  *    /            /
96                                  *   n            N
97                                  *
98                                  * However, since g's parent might be red, and
99                                  * 4) does not allow this, we need to recurse
100                                  * at g.
101                                  */
102                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
103                                 rb_set_parent_color(parent, gparent, RB_BLACK);
104                                 node = gparent;
105                                 parent = rb_parent(node);
106                                 rb_set_parent_color(node, parent, RB_RED);
107                                 continue;
108                         }
109
110                         tmp = parent->rb_right;
111                         if (node == tmp) {
112                                 /*
113                                  * Case 2 - left rotate at parent
114                                  *
115                                  *      G             G
116                                  *     / \           / \
117                                  *    p   U  -->    n   U
118                                  *     \           /
119                                  *      n         p
120                                  *
121                                  * This still leaves us in violation of 4), the
122                                  * continuation into Case 3 will fix that.
123                                  */
124                                 parent->rb_right = tmp = node->rb_left;
125                                 node->rb_left = parent;
126                                 if (tmp)
127                                         rb_set_parent_color(tmp, parent,
128                                                             RB_BLACK);
129                                 rb_set_parent_color(parent, node, RB_RED);
130                                 augment_rotate(parent, node);
131                                 parent = node;
132                                 tmp = node->rb_right;
133                         }
134
135                         /*
136                          * Case 3 - right rotate at gparent
137                          *
138                          *        G           P
139                          *       / \         / \
140                          *      p   U  -->  n   g
141                          *     /                 \
142                          *    n                   U
143                          */
144                         gparent->rb_left = tmp;  /* == parent->rb_right */
145                         parent->rb_right = gparent;
146                         if (tmp)
147                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
148                         __rb_rotate_set_parents(gparent, parent, root, RB_RED);
149                         augment_rotate(gparent, parent);
150                         break;
151                 } else {
152                         tmp = gparent->rb_left;
153                         if (tmp && rb_is_red(tmp)) {
154                                 /* Case 1 - color flips */
155                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
156                                 rb_set_parent_color(parent, gparent, RB_BLACK);
157                                 node = gparent;
158                                 parent = rb_parent(node);
159                                 rb_set_parent_color(node, parent, RB_RED);
160                                 continue;
161                         }
162
163                         tmp = parent->rb_left;
164                         if (node == tmp) {
165                                 /* Case 2 - right rotate at parent */
166                                 parent->rb_left = tmp = node->rb_right;
167                                 node->rb_right = parent;
168                                 if (tmp)
169                                         rb_set_parent_color(tmp, parent,
170                                                             RB_BLACK);
171                                 rb_set_parent_color(parent, node, RB_RED);
172                                 augment_rotate(parent, node);
173                                 parent = node;
174                                 tmp = node->rb_left;
175                         }
176
177                         /* Case 3 - left rotate at gparent */
178                         gparent->rb_right = tmp;  /* == parent->rb_left */
179                         parent->rb_left = gparent;
180                         if (tmp)
181                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
182                         __rb_rotate_set_parents(gparent, parent, root, RB_RED);
183                         augment_rotate(gparent, parent);
184                         break;
185                 }
186         }
187 }
188
189 /*
190  * Inline version for rb_erase() use - we want to be able to inline
191  * and eliminate the dummy_rotate callback there
192  */
193 static __always_inline void
194 ____rb_erase_color(struct rb_node *parent, struct rb_root *root,
195         void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
196 {
197         struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
198
199         while (true) {
200                 /*
201                  * Loop invariants:
202                  * - node is black (or NULL on first iteration)
203                  * - node is not the root (parent is not NULL)
204                  * - All leaf paths going through parent and node have a
205                  *   black node count that is 1 lower than other leaf paths.
206                  */
207                 sibling = parent->rb_right;
208                 if (node != sibling) {  /* node == parent->rb_left */
209                         if (rb_is_red(sibling)) {
210                                 /*
211                                  * Case 1 - left rotate at parent
212                                  *
213                                  *     P               S
214                                  *    / \             / \
215                                  *   N   s    -->    p   Sr
216                                  *      / \         / \
217                                  *     Sl  Sr      N   Sl
218                                  */
219                                 parent->rb_right = tmp1 = sibling->rb_left;
220                                 sibling->rb_left = parent;
221                                 rb_set_parent_color(tmp1, parent, RB_BLACK);
222                                 __rb_rotate_set_parents(parent, sibling, root,
223                                                         RB_RED);
224                                 augment_rotate(parent, sibling);
225                                 sibling = tmp1;
226                         }
227                         tmp1 = sibling->rb_right;
228                         if (!tmp1 || rb_is_black(tmp1)) {
229                                 tmp2 = sibling->rb_left;
230                                 if (!tmp2 || rb_is_black(tmp2)) {
231                                         /*
232                                          * Case 2 - sibling color flip
233                                          * (p could be either color here)
234                                          *
235                                          *    (p)           (p)
236                                          *    / \           / \
237                                          *   N   S    -->  N   s
238                                          *      / \           / \
239                                          *     Sl  Sr        Sl  Sr
240                                          *
241                                          * This leaves us violating 5) which
242                                          * can be fixed by flipping p to black
243                                          * if it was red, or by recursing at p.
244                                          * p is red when coming from Case 1.
245                                          */
246                                         rb_set_parent_color(sibling, parent,
247                                                             RB_RED);
248                                         if (rb_is_red(parent))
249                                                 rb_set_black(parent);
250                                         else {
251                                                 node = parent;
252                                                 parent = rb_parent(node);
253                                                 if (parent)
254                                                         continue;
255                                         }
256                                         break;
257                                 }
258                                 /*
259                                  * Case 3 - right rotate at sibling
260                                  * (p could be either color here)
261                                  *
262                                  *   (p)           (p)
263                                  *   / \           / \
264                                  *  N   S    -->  N   Sl
265                                  *     / \             \
266                                  *    sl  Sr            s
267                                  *                       \
268                                  *                        Sr
269                                  */
270                                 sibling->rb_left = tmp1 = tmp2->rb_right;
271                                 tmp2->rb_right = sibling;
272                                 parent->rb_right = tmp2;
273                                 if (tmp1)
274                                         rb_set_parent_color(tmp1, sibling,
275                                                             RB_BLACK);
276                                 augment_rotate(sibling, tmp2);
277                                 tmp1 = sibling;
278                                 sibling = tmp2;
279                         }
280                         /*
281                          * Case 4 - left rotate at parent + color flips
282                          * (p and sl could be either color here.
283                          *  After rotation, p becomes black, s acquires
284                          *  p's color, and sl keeps its color)
285                          *
286                          *      (p)             (s)
287                          *      / \             / \
288                          *     N   S     -->   P   Sr
289                          *        / \         / \
290                          *      (sl) sr      N  (sl)
291                          */
292                         parent->rb_right = tmp2 = sibling->rb_left;
293                         sibling->rb_left = parent;
294                         rb_set_parent_color(tmp1, sibling, RB_BLACK);
295                         if (tmp2)
296                                 rb_set_parent(tmp2, parent);
297                         __rb_rotate_set_parents(parent, sibling, root,
298                                                 RB_BLACK);
299                         augment_rotate(parent, sibling);
300                         break;
301                 } else {
302                         sibling = parent->rb_left;
303                         if (rb_is_red(sibling)) {
304                                 /* Case 1 - right rotate at parent */
305                                 parent->rb_left = tmp1 = sibling->rb_right;
306                                 sibling->rb_right = parent;
307                                 rb_set_parent_color(tmp1, parent, RB_BLACK);
308                                 __rb_rotate_set_parents(parent, sibling, root,
309                                                         RB_RED);
310                                 augment_rotate(parent, sibling);
311                                 sibling = tmp1;
312                         }
313                         tmp1 = sibling->rb_left;
314                         if (!tmp1 || rb_is_black(tmp1)) {
315                                 tmp2 = sibling->rb_right;
316                                 if (!tmp2 || rb_is_black(tmp2)) {
317                                         /* Case 2 - sibling color flip */
318                                         rb_set_parent_color(sibling, parent,
319                                                             RB_RED);
320                                         if (rb_is_red(parent))
321                                                 rb_set_black(parent);
322                                         else {
323                                                 node = parent;
324                                                 parent = rb_parent(node);
325                                                 if (parent)
326                                                         continue;
327                                         }
328                                         break;
329                                 }
330                                 /* Case 3 - right rotate at sibling */
331                                 sibling->rb_right = tmp1 = tmp2->rb_left;
332                                 tmp2->rb_left = sibling;
333                                 parent->rb_left = tmp2;
334                                 if (tmp1)
335                                         rb_set_parent_color(tmp1, sibling,
336                                                             RB_BLACK);
337                                 augment_rotate(sibling, tmp2);
338                                 tmp1 = sibling;
339                                 sibling = tmp2;
340                         }
341                         /* Case 4 - left rotate at parent + color flips */
342                         parent->rb_left = tmp2 = sibling->rb_right;
343                         sibling->rb_right = parent;
344                         rb_set_parent_color(tmp1, sibling, RB_BLACK);
345                         if (tmp2)
346                                 rb_set_parent(tmp2, parent);
347                         __rb_rotate_set_parents(parent, sibling, root,
348                                                 RB_BLACK);
349                         augment_rotate(parent, sibling);
350                         break;
351                 }
352         }
353 }
354
355 /* Non-inline version for rb_erase_augmented() use */
356 void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
357         void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
358 {
359         ____rb_erase_color(parent, root, augment_rotate);
360 }
361 EXPORT_SYMBOL(__rb_erase_color);
362
363 /*
364  * Non-augmented rbtree manipulation functions.
365  *
366  * We use dummy augmented callbacks here, and have the compiler optimize them
367  * out of the rb_insert_color() and rb_erase() function definitions.
368  */
369
370 static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
371 static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
372 static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
373
374 static const struct rb_augment_callbacks dummy_callbacks = {
375         dummy_propagate, dummy_copy, dummy_rotate
376 };
377
378 void rb_insert_color(struct rb_node *node, struct rb_root *root)
379 {
380         __rb_insert(node, root, dummy_rotate);
381 }
382 EXPORT_SYMBOL(rb_insert_color);
383
384 void rb_erase(struct rb_node *node, struct rb_root *root)
385 {
386         struct rb_node *rebalance;
387         rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
388         if (rebalance)
389                 ____rb_erase_color(rebalance, root, dummy_rotate);
390 }
391 EXPORT_SYMBOL(rb_erase);
392
393 /*
394  * Augmented rbtree manipulation functions.
395  *
396  * This instantiates the same __always_inline functions as in the non-augmented
397  * case, but this time with user-defined callbacks.
398  */
399
400 void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
401         void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
402 {
403         __rb_insert(node, root, augment_rotate);
404 }
405 EXPORT_SYMBOL(__rb_insert_augmented);
406
407 /*
408  * This function returns the first node (in sort order) of the tree.
409  */
410 struct rb_node *rb_first(const struct rb_root *root)
411 {
412         struct rb_node  *n;
413
414         n = root->rb_node;
415         if (!n)
416                 return NULL;
417         while (n->rb_left)
418                 n = n->rb_left;
419         return n;
420 }
421 EXPORT_SYMBOL(rb_first);
422
423 struct rb_node *rb_last(const struct rb_root *root)
424 {
425         struct rb_node  *n;
426
427         n = root->rb_node;
428         if (!n)
429                 return NULL;
430         while (n->rb_right)
431                 n = n->rb_right;
432         return n;
433 }
434 EXPORT_SYMBOL(rb_last);
435
436 struct rb_node *rb_next(const struct rb_node *node)
437 {
438         struct rb_node *parent;
439
440         if (RB_EMPTY_NODE(node))
441                 return NULL;
442
443         /*
444          * If we have a right-hand child, go down and then left as far
445          * as we can.
446          */
447         if (node->rb_right) {
448                 node = node->rb_right; 
449                 while (node->rb_left)
450                         node=node->rb_left;
451                 return (struct rb_node *)node;
452         }
453
454         /*
455          * No right-hand children. Everything down and left is smaller than us,
456          * so any 'next' node must be in the general direction of our parent.
457          * Go up the tree; any time the ancestor is a right-hand child of its
458          * parent, keep going up. First time it's a left-hand child of its
459          * parent, said parent is our 'next' node.
460          */
461         while ((parent = rb_parent(node)) && node == parent->rb_right)
462                 node = parent;
463
464         return parent;
465 }
466 EXPORT_SYMBOL(rb_next);
467
468 struct rb_node *rb_prev(const struct rb_node *node)
469 {
470         struct rb_node *parent;
471
472         if (RB_EMPTY_NODE(node))
473                 return NULL;
474
475         /*
476          * If we have a left-hand child, go down and then right as far
477          * as we can.
478          */
479         if (node->rb_left) {
480                 node = node->rb_left; 
481                 while (node->rb_right)
482                         node=node->rb_right;
483                 return (struct rb_node *)node;
484         }
485
486         /*
487          * No left-hand children. Go up till we find an ancestor which
488          * is a right-hand child of its parent.
489          */
490         while ((parent = rb_parent(node)) && node == parent->rb_left)
491                 node = parent;
492
493         return parent;
494 }
495 EXPORT_SYMBOL(rb_prev);
496
497 void rb_replace_node(struct rb_node *victim, struct rb_node *new,
498                      struct rb_root *root)
499 {
500         struct rb_node *parent = rb_parent(victim);
501
502         /* Set the surrounding nodes to point to the replacement */
503         __rb_change_child(victim, new, parent, root);
504         if (victim->rb_left)
505                 rb_set_parent(victim->rb_left, new);
506         if (victim->rb_right)
507                 rb_set_parent(victim->rb_right, new);
508
509         /* Copy the pointers/colour from the victim to the replacement */
510         *new = *victim;
511 }
512 EXPORT_SYMBOL(rb_replace_node);
513
514 static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
515 {
516         for (;;) {
517                 if (node->rb_left)
518                         node = node->rb_left;
519                 else if (node->rb_right)
520                         node = node->rb_right;
521                 else
522                         return (struct rb_node *)node;
523         }
524 }
525
526 struct rb_node *rb_next_postorder(const struct rb_node *node)
527 {
528         const struct rb_node *parent;
529         if (!node)
530                 return NULL;
531         parent = rb_parent(node);
532
533         /* If we're sitting on node, we've already seen our children */
534         if (parent && node == parent->rb_left && parent->rb_right) {
535                 /* If we are the parent's left node, go to the parent's right
536                  * node then all the way down to the left */
537                 return rb_left_deepest_node(parent->rb_right);
538         } else
539                 /* Otherwise we are the parent's right node, and the parent
540                  * should be next */
541                 return (struct rb_node *)parent;
542 }
543 EXPORT_SYMBOL(rb_next_postorder);
544
545 struct rb_node *rb_first_postorder(const struct rb_root *root)
546 {
547         if (!root->rb_node)
548                 return NULL;
549
550         return rb_left_deepest_node(root->rb_node);
551 }
552 EXPORT_SYMBOL(rb_first_postorder);