]> git.kernelconcepts.de Git - karo-tx-linux.git/blob - drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
5c9918d01bf984b75e2fae95daaabf7d46cf6414
[karo-tx-linux.git] / drivers / gpu / drm / amd / amdgpu / amdgpu_fence.c
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/kref.h>
35 #include <linux/slab.h>
36 #include <linux/firmware.h>
37 #include <drm/drmP.h>
38 #include "amdgpu.h"
39 #include "amdgpu_trace.h"
40
41 /*
42  * Fences
43  * Fences mark an event in the GPUs pipeline and are used
44  * for GPU/CPU synchronization.  When the fence is written,
45  * it is expected that all buffers associated with that fence
46  * are no longer in use by the associated ring on the GPU and
47  * that the the relevant GPU caches have been flushed.
48  */
49
50 /**
51  * amdgpu_fence_write - write a fence value
52  *
53  * @ring: ring the fence is associated with
54  * @seq: sequence number to write
55  *
56  * Writes a fence value to memory (all asics).
57  */
58 static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
59 {
60         struct amdgpu_fence_driver *drv = &ring->fence_drv;
61
62         if (drv->cpu_addr)
63                 *drv->cpu_addr = cpu_to_le32(seq);
64 }
65
66 /**
67  * amdgpu_fence_read - read a fence value
68  *
69  * @ring: ring the fence is associated with
70  *
71  * Reads a fence value from memory (all asics).
72  * Returns the value of the fence read from memory.
73  */
74 static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
75 {
76         struct amdgpu_fence_driver *drv = &ring->fence_drv;
77         u32 seq = 0;
78
79         if (drv->cpu_addr)
80                 seq = le32_to_cpu(*drv->cpu_addr);
81         else
82                 seq = lower_32_bits(atomic64_read(&drv->last_seq));
83
84         return seq;
85 }
86
87 /**
88  * amdgpu_fence_schedule_check - schedule lockup check
89  *
90  * @ring: pointer to struct amdgpu_ring
91  *
92  * Queues a delayed work item to check for lockups.
93  */
94 static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring)
95 {
96         /*
97          * Do not reset the timer here with mod_delayed_work,
98          * this can livelock in an interaction with TTM delayed destroy.
99          */
100         queue_delayed_work(system_power_efficient_wq,
101                 &ring->fence_drv.lockup_work,
102                 AMDGPU_FENCE_JIFFIES_TIMEOUT);
103 }
104
105 /**
106  * amdgpu_fence_emit - emit a fence on the requested ring
107  *
108  * @ring: ring the fence is associated with
109  * @owner: creator of the fence
110  * @fence: amdgpu fence object
111  *
112  * Emits a fence command on the requested ring (all asics).
113  * Returns 0 on success, -ENOMEM on failure.
114  */
115 int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner,
116                       struct amdgpu_fence **fence)
117 {
118         struct amdgpu_device *adev = ring->adev;
119
120         /* we are protected by the ring emission mutex */
121         *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
122         if ((*fence) == NULL) {
123                 return -ENOMEM;
124         }
125         (*fence)->seq = ++ring->fence_drv.sync_seq[ring->idx];
126         (*fence)->ring = ring;
127         (*fence)->owner = owner;
128         fence_init(&(*fence)->base, &amdgpu_fence_ops,
129                 &adev->fence_queue.lock, adev->fence_context + ring->idx,
130                 (*fence)->seq);
131         amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
132                                (*fence)->seq,
133                                AMDGPU_FENCE_FLAG_INT);
134         trace_amdgpu_fence_emit(ring->adev->ddev, ring->idx, (*fence)->seq);
135         return 0;
136 }
137
138 /**
139  * amdgpu_fence_check_signaled - callback from fence_queue
140  *
141  * this function is called with fence_queue lock held, which is also used
142  * for the fence locking itself, so unlocked variants are used for
143  * fence_signal, and remove_wait_queue.
144  */
145 static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key)
146 {
147         struct amdgpu_fence *fence;
148         struct amdgpu_device *adev;
149         u64 seq;
150         int ret;
151
152         fence = container_of(wait, struct amdgpu_fence, fence_wake);
153         adev = fence->ring->adev;
154
155         /*
156          * We cannot use amdgpu_fence_process here because we're already
157          * in the waitqueue, in a call from wake_up_all.
158          */
159         seq = atomic64_read(&fence->ring->fence_drv.last_seq);
160         if (seq >= fence->seq) {
161                 ret = fence_signal_locked(&fence->base);
162                 if (!ret)
163                         FENCE_TRACE(&fence->base, "signaled from irq context\n");
164                 else
165                         FENCE_TRACE(&fence->base, "was already signaled\n");
166
167                 amdgpu_irq_put(adev, fence->ring->fence_drv.irq_src,
168                                 fence->ring->fence_drv.irq_type);
169                 __remove_wait_queue(&adev->fence_queue, &fence->fence_wake);
170                 fence_put(&fence->base);
171         } else
172                 FENCE_TRACE(&fence->base, "pending\n");
173         return 0;
174 }
175
176 /**
177  * amdgpu_fence_activity - check for fence activity
178  *
179  * @ring: pointer to struct amdgpu_ring
180  *
181  * Checks the current fence value and calculates the last
182  * signalled fence value. Returns true if activity occured
183  * on the ring, and the fence_queue should be waken up.
184  */
185 static bool amdgpu_fence_activity(struct amdgpu_ring *ring)
186 {
187         uint64_t seq, last_seq, last_emitted;
188         unsigned count_loop = 0;
189         bool wake = false;
190
191         /* Note there is a scenario here for an infinite loop but it's
192          * very unlikely to happen. For it to happen, the current polling
193          * process need to be interrupted by another process and another
194          * process needs to update the last_seq btw the atomic read and
195          * xchg of the current process.
196          *
197          * More over for this to go in infinite loop there need to be
198          * continuously new fence signaled ie amdgpu_fence_read needs
199          * to return a different value each time for both the currently
200          * polling process and the other process that xchg the last_seq
201          * btw atomic read and xchg of the current process. And the
202          * value the other process set as last seq must be higher than
203          * the seq value we just read. Which means that current process
204          * need to be interrupted after amdgpu_fence_read and before
205          * atomic xchg.
206          *
207          * To be even more safe we count the number of time we loop and
208          * we bail after 10 loop just accepting the fact that we might
209          * have temporarly set the last_seq not to the true real last
210          * seq but to an older one.
211          */
212         last_seq = atomic64_read(&ring->fence_drv.last_seq);
213         do {
214                 last_emitted = ring->fence_drv.sync_seq[ring->idx];
215                 seq = amdgpu_fence_read(ring);
216                 seq |= last_seq & 0xffffffff00000000LL;
217                 if (seq < last_seq) {
218                         seq &= 0xffffffff;
219                         seq |= last_emitted & 0xffffffff00000000LL;
220                 }
221
222                 if (seq <= last_seq || seq > last_emitted) {
223                         break;
224                 }
225                 /* If we loop over we don't want to return without
226                  * checking if a fence is signaled as it means that the
227                  * seq we just read is different from the previous on.
228                  */
229                 wake = true;
230                 last_seq = seq;
231                 if ((count_loop++) > 10) {
232                         /* We looped over too many time leave with the
233                          * fact that we might have set an older fence
234                          * seq then the current real last seq as signaled
235                          * by the hw.
236                          */
237                         break;
238                 }
239         } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
240
241         if (seq < last_emitted)
242                 amdgpu_fence_schedule_check(ring);
243
244         return wake;
245 }
246
247 /**
248  * amdgpu_fence_check_lockup - check for hardware lockup
249  *
250  * @work: delayed work item
251  *
252  * Checks for fence activity and if there is none probe
253  * the hardware if a lockup occured.
254  */
255 static void amdgpu_fence_check_lockup(struct work_struct *work)
256 {
257         struct amdgpu_fence_driver *fence_drv;
258         struct amdgpu_ring *ring;
259
260         fence_drv = container_of(work, struct amdgpu_fence_driver,
261                                 lockup_work.work);
262         ring = fence_drv->ring;
263
264         if (!down_read_trylock(&ring->adev->exclusive_lock)) {
265                 /* just reschedule the check if a reset is going on */
266                 amdgpu_fence_schedule_check(ring);
267                 return;
268         }
269
270         if (fence_drv->delayed_irq && ring->adev->ddev->irq_enabled) {
271                 fence_drv->delayed_irq = false;
272                 amdgpu_irq_update(ring->adev, fence_drv->irq_src,
273                                 fence_drv->irq_type);
274         }
275
276         if (amdgpu_fence_activity(ring))
277                 wake_up_all(&ring->adev->fence_queue);
278         else if (amdgpu_ring_is_lockup(ring)) {
279                 /* good news we believe it's a lockup */
280                 dev_warn(ring->adev->dev, "GPU lockup (current fence id "
281                         "0x%016llx last fence id 0x%016llx on ring %d)\n",
282                         (uint64_t)atomic64_read(&fence_drv->last_seq),
283                         fence_drv->sync_seq[ring->idx], ring->idx);
284
285                 /* remember that we need an reset */
286                 ring->adev->needs_reset = true;
287                 wake_up_all(&ring->adev->fence_queue);
288         }
289         up_read(&ring->adev->exclusive_lock);
290 }
291
292 /**
293  * amdgpu_fence_process - process a fence
294  *
295  * @adev: amdgpu_device pointer
296  * @ring: ring index the fence is associated with
297  *
298  * Checks the current fence value and wakes the fence queue
299  * if the sequence number has increased (all asics).
300  */
301 void amdgpu_fence_process(struct amdgpu_ring *ring)
302 {
303         uint64_t seq, last_seq, last_emitted;
304         unsigned count_loop = 0;
305         bool wake = false;
306
307         /* Note there is a scenario here for an infinite loop but it's
308          * very unlikely to happen. For it to happen, the current polling
309          * process need to be interrupted by another process and another
310          * process needs to update the last_seq btw the atomic read and
311          * xchg of the current process.
312          *
313          * More over for this to go in infinite loop there need to be
314          * continuously new fence signaled ie amdgpu_fence_read needs
315          * to return a different value each time for both the currently
316          * polling process and the other process that xchg the last_seq
317          * btw atomic read and xchg of the current process. And the
318          * value the other process set as last seq must be higher than
319          * the seq value we just read. Which means that current process
320          * need to be interrupted after amdgpu_fence_read and before
321          * atomic xchg.
322          *
323          * To be even more safe we count the number of time we loop and
324          * we bail after 10 loop just accepting the fact that we might
325          * have temporarly set the last_seq not to the true real last
326          * seq but to an older one.
327          */
328         last_seq = atomic64_read(&ring->fence_drv.last_seq);
329         do {
330                 last_emitted = ring->fence_drv.sync_seq[ring->idx];
331                 seq = amdgpu_fence_read(ring);
332                 seq |= last_seq & 0xffffffff00000000LL;
333                 if (seq < last_seq) {
334                         seq &= 0xffffffff;
335                         seq |= last_emitted & 0xffffffff00000000LL;
336                 }
337
338                 if (seq <= last_seq || seq > last_emitted) {
339                         break;
340                 }
341                 /* If we loop over we don't want to return without
342                  * checking if a fence is signaled as it means that the
343                  * seq we just read is different from the previous on.
344                  */
345                 wake = true;
346                 last_seq = seq;
347                 if ((count_loop++) > 10) {
348                         /* We looped over too many time leave with the
349                          * fact that we might have set an older fence
350                          * seq then the current real last seq as signaled
351                          * by the hw.
352                          */
353                         break;
354                 }
355         } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
356
357         if (wake)
358                 wake_up_all(&ring->adev->fence_queue);
359 }
360
361 /**
362  * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled
363  *
364  * @ring: ring the fence is associated with
365  * @seq: sequence number
366  *
367  * Check if the last signaled fence sequnce number is >= the requested
368  * sequence number (all asics).
369  * Returns true if the fence has signaled (current fence value
370  * is >= requested value) or false if it has not (current fence
371  * value is < the requested value.  Helper function for
372  * amdgpu_fence_signaled().
373  */
374 static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq)
375 {
376         if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
377                 return true;
378
379         /* poll new last sequence at least once */
380         amdgpu_fence_process(ring);
381         if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
382                 return true;
383
384         return false;
385 }
386
387 static bool amdgpu_fence_is_signaled(struct fence *f)
388 {
389         struct amdgpu_fence *fence = to_amdgpu_fence(f);
390         struct amdgpu_ring *ring = fence->ring;
391         struct amdgpu_device *adev = ring->adev;
392
393         if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
394                 return true;
395
396         if (down_read_trylock(&adev->exclusive_lock)) {
397                 amdgpu_fence_process(ring);
398                 up_read(&adev->exclusive_lock);
399
400                 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
401                         return true;
402         }
403         return false;
404 }
405
406 /**
407  * amdgpu_fence_enable_signaling - enable signalling on fence
408  * @fence: fence
409  *
410  * This function is called with fence_queue lock held, and adds a callback
411  * to fence_queue that checks if this fence is signaled, and if so it
412  * signals the fence and removes itself.
413  */
414 static bool amdgpu_fence_enable_signaling(struct fence *f)
415 {
416         struct amdgpu_fence *fence = to_amdgpu_fence(f);
417         struct amdgpu_ring *ring = fence->ring;
418         struct amdgpu_device *adev = ring->adev;
419
420         if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
421                 return false;
422
423         if (down_read_trylock(&adev->exclusive_lock)) {
424                 amdgpu_irq_get(adev, ring->fence_drv.irq_src,
425                         ring->fence_drv.irq_type);
426                 if (amdgpu_fence_activity(ring))
427                         wake_up_all_locked(&adev->fence_queue);
428
429                 /* did fence get signaled after we enabled the sw irq? */
430                 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) {
431                         amdgpu_irq_put(adev, ring->fence_drv.irq_src,
432                                 ring->fence_drv.irq_type);
433                         up_read(&adev->exclusive_lock);
434                         return false;
435                 }
436
437                 up_read(&adev->exclusive_lock);
438         } else {
439                 /* we're probably in a lockup, lets not fiddle too much */
440                 if (amdgpu_irq_get_delayed(adev, ring->fence_drv.irq_src,
441                         ring->fence_drv.irq_type))
442                         ring->fence_drv.delayed_irq = true;
443                 amdgpu_fence_schedule_check(ring);
444         }
445
446         fence->fence_wake.flags = 0;
447         fence->fence_wake.private = NULL;
448         fence->fence_wake.func = amdgpu_fence_check_signaled;
449         __add_wait_queue(&adev->fence_queue, &fence->fence_wake);
450         fence_get(f);
451         FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
452         return true;
453 }
454
455 /**
456  * amdgpu_fence_signaled - check if a fence has signaled
457  *
458  * @fence: amdgpu fence object
459  *
460  * Check if the requested fence has signaled (all asics).
461  * Returns true if the fence has signaled or false if it has not.
462  */
463 bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
464 {
465         if (!fence)
466                 return true;
467
468         if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
469                 if (!fence_signal(&fence->base))
470                         FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
471                 return true;
472         }
473
474         return false;
475 }
476
477 /**
478  * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled
479  *
480  * @adev: amdgpu device pointer
481  * @seq: sequence numbers
482  *
483  * Check if the last signaled fence sequnce number is >= the requested
484  * sequence number (all asics).
485  * Returns true if any has signaled (current value is >= requested value)
486  * or false if it has not. Helper function for amdgpu_fence_wait_seq.
487  */
488 static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq)
489 {
490         unsigned i;
491
492         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
493                 if (!adev->rings[i] || !seq[i])
494                         continue;
495
496                 if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i]))
497                         return true;
498         }
499
500         return false;
501 }
502
503 /**
504  * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers
505  *
506  * @adev: amdgpu device pointer
507  * @target_seq: sequence number(s) we want to wait for
508  * @intr: use interruptable sleep
509  * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
510  *
511  * Wait for the requested sequence number(s) to be written by any ring
512  * (all asics).  Sequnce number array is indexed by ring id.
513  * @intr selects whether to use interruptable (true) or non-interruptable
514  * (false) sleep when waiting for the sequence number.  Helper function
515  * for amdgpu_fence_wait_*().
516  * Returns remaining time if the sequence number has passed, 0 when
517  * the wait timeout, or an error for all other cases.
518  * -EDEADLK is returned when a GPU lockup has been detected.
519  */
520 long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev, u64 *target_seq,
521                                    bool intr, long timeout)
522 {
523         uint64_t last_seq[AMDGPU_MAX_RINGS];
524         bool signaled;
525         int i, r;
526
527         if (timeout == 0) {
528                 return amdgpu_fence_any_seq_signaled(adev, target_seq);
529         }
530
531         while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) {
532
533                 /* Save current sequence values, used to check for GPU lockups */
534                 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
535                         struct amdgpu_ring *ring = adev->rings[i];
536
537                         if (!ring || !target_seq[i])
538                                 continue;
539
540                         last_seq[i] = atomic64_read(&ring->fence_drv.last_seq);
541                         trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]);
542                         amdgpu_irq_get(adev, ring->fence_drv.irq_src,
543                                        ring->fence_drv.irq_type);
544                 }
545
546                 if (intr) {
547                         r = wait_event_interruptible_timeout(adev->fence_queue, (
548                                 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
549                                  || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
550                 } else {
551                         r = wait_event_timeout(adev->fence_queue, (
552                                 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
553                                  || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
554                 }
555
556                 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
557                         struct amdgpu_ring *ring = adev->rings[i];
558
559                         if (!ring || !target_seq[i])
560                                 continue;
561
562                         amdgpu_irq_put(adev, ring->fence_drv.irq_src,
563                                        ring->fence_drv.irq_type);
564                         trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]);
565                 }
566
567                 if (unlikely(r < 0))
568                         return r;
569
570                 if (unlikely(!signaled)) {
571
572                         if (adev->needs_reset)
573                                 return -EDEADLK;
574
575                         /* we were interrupted for some reason and fence
576                          * isn't signaled yet, resume waiting */
577                         if (r)
578                                 continue;
579
580                         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
581                                 struct amdgpu_ring *ring = adev->rings[i];
582
583                                 if (!ring || !target_seq[i])
584                                         continue;
585
586                                 if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq))
587                                         break;
588                         }
589
590                         if (i != AMDGPU_MAX_RINGS)
591                                 continue;
592
593                         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
594                                 if (!adev->rings[i] || !target_seq[i])
595                                         continue;
596
597                                 if (amdgpu_ring_is_lockup(adev->rings[i]))
598                                         break;
599                         }
600
601                         if (i < AMDGPU_MAX_RINGS) {
602                                 /* good news we believe it's a lockup */
603                                 dev_warn(adev->dev, "GPU lockup (waiting for "
604                                          "0x%016llx last fence id 0x%016llx on"
605                                          " ring %d)\n",
606                                          target_seq[i], last_seq[i], i);
607
608                                 /* remember that we need an reset */
609                                 adev->needs_reset = true;
610                                 wake_up_all(&adev->fence_queue);
611                                 return -EDEADLK;
612                         }
613
614                         if (timeout < MAX_SCHEDULE_TIMEOUT) {
615                                 timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT;
616                                 if (timeout <= 0) {
617                                         return 0;
618                                 }
619                         }
620                 }
621         }
622         return timeout;
623 }
624
625 /**
626  * amdgpu_fence_wait - wait for a fence to signal
627  *
628  * @fence: amdgpu fence object
629  * @intr: use interruptable sleep
630  *
631  * Wait for the requested fence to signal (all asics).
632  * @intr selects whether to use interruptable (true) or non-interruptable
633  * (false) sleep when waiting for the fence.
634  * Returns 0 if the fence has passed, error for all other cases.
635  */
636 int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr)
637 {
638         uint64_t seq[AMDGPU_MAX_RINGS] = {};
639         long r;
640
641         seq[fence->ring->idx] = fence->seq;
642         r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
643         if (r < 0) {
644                 return r;
645         }
646
647         r = fence_signal(&fence->base);
648         if (!r)
649                 FENCE_TRACE(&fence->base, "signaled from fence_wait\n");
650         return 0;
651 }
652
653 /**
654  * amdgpu_fence_wait_any - wait for a fence to signal on any ring
655  *
656  * @adev: amdgpu device pointer
657  * @fences: amdgpu fence object(s)
658  * @intr: use interruptable sleep
659  *
660  * Wait for any requested fence to signal (all asics).  Fence
661  * array is indexed by ring id.  @intr selects whether to use
662  * interruptable (true) or non-interruptable (false) sleep when
663  * waiting for the fences. Used by the suballocator.
664  * Returns 0 if any fence has passed, error for all other cases.
665  */
666 int amdgpu_fence_wait_any(struct amdgpu_device *adev,
667                           struct amdgpu_fence **fences,
668                           bool intr)
669 {
670         uint64_t seq[AMDGPU_MAX_RINGS];
671         unsigned i, num_rings = 0;
672         long r;
673
674         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
675                 seq[i] = 0;
676
677                 if (!fences[i]) {
678                         continue;
679                 }
680
681                 seq[i] = fences[i]->seq;
682                 ++num_rings;
683         }
684
685         /* nothing to wait for ? */
686         if (num_rings == 0)
687                 return -ENOENT;
688
689         r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
690         if (r < 0) {
691                 return r;
692         }
693         return 0;
694 }
695
696 /**
697  * amdgpu_fence_wait_next - wait for the next fence to signal
698  *
699  * @adev: amdgpu device pointer
700  * @ring: ring index the fence is associated with
701  *
702  * Wait for the next fence on the requested ring to signal (all asics).
703  * Returns 0 if the next fence has passed, error for all other cases.
704  * Caller must hold ring lock.
705  */
706 int amdgpu_fence_wait_next(struct amdgpu_ring *ring)
707 {
708         uint64_t seq[AMDGPU_MAX_RINGS] = {};
709         long r;
710
711         seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL;
712         if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) {
713                 /* nothing to wait for, last_seq is
714                    already the last emited fence */
715                 return -ENOENT;
716         }
717         r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT);
718         if (r < 0)
719                 return r;
720         return 0;
721 }
722
723 /**
724  * amdgpu_fence_wait_empty - wait for all fences to signal
725  *
726  * @adev: amdgpu device pointer
727  * @ring: ring index the fence is associated with
728  *
729  * Wait for all fences on the requested ring to signal (all asics).
730  * Returns 0 if the fences have passed, error for all other cases.
731  * Caller must hold ring lock.
732  */
733 int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
734 {
735         struct amdgpu_device *adev = ring->adev;
736         uint64_t seq[AMDGPU_MAX_RINGS] = {};
737         long r;
738
739         seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx];
740         if (!seq[ring->idx])
741                 return 0;
742
743         r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT);
744         if (r < 0) {
745                 if (r == -EDEADLK)
746                         return -EDEADLK;
747
748                 dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
749                         ring->idx, r);
750         }
751         return 0;
752 }
753
754 /**
755  * amdgpu_fence_ref - take a ref on a fence
756  *
757  * @fence: amdgpu fence object
758  *
759  * Take a reference on a fence (all asics).
760  * Returns the fence.
761  */
762 struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence)
763 {
764         fence_get(&fence->base);
765         return fence;
766 }
767
768 /**
769  * amdgpu_fence_unref - remove a ref on a fence
770  *
771  * @fence: amdgpu fence object
772  *
773  * Remove a reference on a fence (all asics).
774  */
775 void amdgpu_fence_unref(struct amdgpu_fence **fence)
776 {
777         struct amdgpu_fence *tmp = *fence;
778
779         *fence = NULL;
780         if (tmp)
781                 fence_put(&tmp->base);
782 }
783
784 /**
785  * amdgpu_fence_count_emitted - get the count of emitted fences
786  *
787  * @ring: ring the fence is associated with
788  *
789  * Get the number of fences emitted on the requested ring (all asics).
790  * Returns the number of emitted fences on the ring.  Used by the
791  * dynpm code to ring track activity.
792  */
793 unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
794 {
795         uint64_t emitted;
796
797         /* We are not protected by ring lock when reading the last sequence
798          * but it's ok to report slightly wrong fence count here.
799          */
800         amdgpu_fence_process(ring);
801         emitted = ring->fence_drv.sync_seq[ring->idx]
802                 - atomic64_read(&ring->fence_drv.last_seq);
803         /* to avoid 32bits warp around */
804         if (emitted > 0x10000000)
805                 emitted = 0x10000000;
806
807         return (unsigned)emitted;
808 }
809
810 /**
811  * amdgpu_fence_need_sync - do we need a semaphore
812  *
813  * @fence: amdgpu fence object
814  * @dst_ring: which ring to check against
815  *
816  * Check if the fence needs to be synced against another ring
817  * (all asics).  If so, we need to emit a semaphore.
818  * Returns true if we need to sync with another ring, false if
819  * not.
820  */
821 bool amdgpu_fence_need_sync(struct amdgpu_fence *fence,
822                             struct amdgpu_ring *dst_ring)
823 {
824         struct amdgpu_fence_driver *fdrv;
825
826         if (!fence)
827                 return false;
828
829         if (fence->ring == dst_ring)
830                 return false;
831
832         /* we are protected by the ring mutex */
833         fdrv = &dst_ring->fence_drv;
834         if (fence->seq <= fdrv->sync_seq[fence->ring->idx])
835                 return false;
836
837         return true;
838 }
839
840 /**
841  * amdgpu_fence_note_sync - record the sync point
842  *
843  * @fence: amdgpu fence object
844  * @dst_ring: which ring to check against
845  *
846  * Note the sequence number at which point the fence will
847  * be synced with the requested ring (all asics).
848  */
849 void amdgpu_fence_note_sync(struct amdgpu_fence *fence,
850                             struct amdgpu_ring *dst_ring)
851 {
852         struct amdgpu_fence_driver *dst, *src;
853         unsigned i;
854
855         if (!fence)
856                 return;
857
858         if (fence->ring == dst_ring)
859                 return;
860
861         /* we are protected by the ring mutex */
862         src = &fence->ring->fence_drv;
863         dst = &dst_ring->fence_drv;
864         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
865                 if (i == dst_ring->idx)
866                         continue;
867
868                 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
869         }
870 }
871
872 /**
873  * amdgpu_fence_driver_start_ring - make the fence driver
874  * ready for use on the requested ring.
875  *
876  * @ring: ring to start the fence driver on
877  * @irq_src: interrupt source to use for this ring
878  * @irq_type: interrupt type to use for this ring
879  *
880  * Make the fence driver ready for processing (all asics).
881  * Not all asics have all rings, so each asic will only
882  * start the fence driver on the rings it has.
883  * Returns 0 for success, errors for failure.
884  */
885 int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
886                                    struct amdgpu_irq_src *irq_src,
887                                    unsigned irq_type)
888 {
889         struct amdgpu_device *adev = ring->adev;
890         uint64_t index;
891
892         if (ring != &adev->uvd.ring) {
893                 ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
894                 ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
895         } else {
896                 /* put fence directly behind firmware */
897                 index = ALIGN(adev->uvd.fw->size, 8);
898                 ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
899                 ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
900         }
901         amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq));
902         ring->fence_drv.initialized = true;
903         ring->fence_drv.irq_src = irq_src;
904         ring->fence_drv.irq_type = irq_type;
905         dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
906                  "cpu addr 0x%p\n", ring->idx,
907                  ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
908         return 0;
909 }
910
911 /**
912  * amdgpu_fence_driver_init_ring - init the fence driver
913  * for the requested ring.
914  *
915  * @ring: ring to init the fence driver on
916  *
917  * Init the fence driver for the requested ring (all asics).
918  * Helper function for amdgpu_fence_driver_init().
919  */
920 void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring)
921 {
922         int i;
923
924         ring->fence_drv.cpu_addr = NULL;
925         ring->fence_drv.gpu_addr = 0;
926         for (i = 0; i < AMDGPU_MAX_RINGS; ++i)
927                 ring->fence_drv.sync_seq[i] = 0;
928
929         atomic64_set(&ring->fence_drv.last_seq, 0);
930         ring->fence_drv.initialized = false;
931
932         INIT_DELAYED_WORK(&ring->fence_drv.lockup_work,
933                         amdgpu_fence_check_lockup);
934         ring->fence_drv.ring = ring;
935 }
936
937 /**
938  * amdgpu_fence_driver_init - init the fence driver
939  * for all possible rings.
940  *
941  * @adev: amdgpu device pointer
942  *
943  * Init the fence driver for all possible rings (all asics).
944  * Not all asics have all rings, so each asic will only
945  * start the fence driver on the rings it has using
946  * amdgpu_fence_driver_start_ring().
947  * Returns 0 for success.
948  */
949 int amdgpu_fence_driver_init(struct amdgpu_device *adev)
950 {
951         init_waitqueue_head(&adev->fence_queue);
952         if (amdgpu_debugfs_fence_init(adev))
953                 dev_err(adev->dev, "fence debugfs file creation failed\n");
954
955         return 0;
956 }
957
958 /**
959  * amdgpu_fence_driver_fini - tear down the fence driver
960  * for all possible rings.
961  *
962  * @adev: amdgpu device pointer
963  *
964  * Tear down the fence driver for all possible rings (all asics).
965  */
966 void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
967 {
968         int i, r;
969
970         mutex_lock(&adev->ring_lock);
971         for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
972                 struct amdgpu_ring *ring = adev->rings[i];
973                 if (!ring || !ring->fence_drv.initialized)
974                         continue;
975                 r = amdgpu_fence_wait_empty(ring);
976                 if (r) {
977                         /* no need to trigger GPU reset as we are unloading */
978                         amdgpu_fence_driver_force_completion(adev);
979                 }
980                 wake_up_all(&adev->fence_queue);
981                 ring->fence_drv.initialized = false;
982         }
983         mutex_unlock(&adev->ring_lock);
984 }
985
986 /**
987  * amdgpu_fence_driver_force_completion - force all fence waiter to complete
988  *
989  * @adev: amdgpu device pointer
990  *
991  * In case of GPU reset failure make sure no process keep waiting on fence
992  * that will never complete.
993  */
994 void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
995 {
996         int i;
997
998         for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
999                 struct amdgpu_ring *ring = adev->rings[i];
1000                 if (!ring || !ring->fence_drv.initialized)
1001                         continue;
1002
1003                 amdgpu_fence_write(ring, ring->fence_drv.sync_seq[i]);
1004         }
1005 }
1006
1007
1008 /*
1009  * Fence debugfs
1010  */
1011 #if defined(CONFIG_DEBUG_FS)
1012 static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
1013 {
1014         struct drm_info_node *node = (struct drm_info_node *)m->private;
1015         struct drm_device *dev = node->minor->dev;
1016         struct amdgpu_device *adev = dev->dev_private;
1017         int i, j;
1018
1019         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
1020                 struct amdgpu_ring *ring = adev->rings[i];
1021                 if (!ring || !ring->fence_drv.initialized)
1022                         continue;
1023
1024                 amdgpu_fence_process(ring);
1025
1026                 seq_printf(m, "--- ring %d ---\n", i);
1027                 seq_printf(m, "Last signaled fence 0x%016llx\n",
1028                            (unsigned long long)atomic64_read(&ring->fence_drv.last_seq));
1029                 seq_printf(m, "Last emitted        0x%016llx\n",
1030                            ring->fence_drv.sync_seq[i]);
1031
1032                 for (j = 0; j < AMDGPU_MAX_RINGS; ++j) {
1033                         struct amdgpu_ring *other = adev->rings[j];
1034                         if (i != j && other && other->fence_drv.initialized)
1035                                 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
1036                                            j, ring->fence_drv.sync_seq[j]);
1037                 }
1038         }
1039         return 0;
1040 }
1041
1042 static struct drm_info_list amdgpu_debugfs_fence_list[] = {
1043         {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
1044 };
1045 #endif
1046
1047 int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
1048 {
1049 #if defined(CONFIG_DEBUG_FS)
1050         return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 1);
1051 #else
1052         return 0;
1053 #endif
1054 }
1055
1056 static const char *amdgpu_fence_get_driver_name(struct fence *fence)
1057 {
1058         return "amdgpu";
1059 }
1060
1061 static const char *amdgpu_fence_get_timeline_name(struct fence *f)
1062 {
1063         struct amdgpu_fence *fence = to_amdgpu_fence(f);
1064         return (const char *)fence->ring->name;
1065 }
1066
1067 static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence)
1068 {
1069         return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
1070 }
1071
1072 struct amdgpu_wait_cb {
1073         struct fence_cb base;
1074         struct task_struct *task;
1075 };
1076
1077 static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
1078 {
1079         struct amdgpu_wait_cb *wait =
1080                 container_of(cb, struct amdgpu_wait_cb, base);
1081         wake_up_process(wait->task);
1082 }
1083
1084 static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
1085                                              signed long t)
1086 {
1087         struct amdgpu_fence *fence = to_amdgpu_fence(f);
1088         struct amdgpu_device *adev = fence->ring->adev;
1089         struct amdgpu_wait_cb cb;
1090
1091         cb.task = current;
1092
1093         if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb))
1094                 return t;
1095
1096         while (t > 0) {
1097                 if (intr)
1098                         set_current_state(TASK_INTERRUPTIBLE);
1099                 else
1100                         set_current_state(TASK_UNINTERRUPTIBLE);
1101
1102                 /*
1103                  * amdgpu_test_signaled must be called after
1104                  * set_current_state to prevent a race with wake_up_process
1105                  */
1106                 if (amdgpu_test_signaled(fence))
1107                         break;
1108
1109                 if (adev->needs_reset) {
1110                         t = -EDEADLK;
1111                         break;
1112                 }
1113
1114                 t = schedule_timeout(t);
1115
1116                 if (t > 0 && intr && signal_pending(current))
1117                         t = -ERESTARTSYS;
1118         }
1119
1120         __set_current_state(TASK_RUNNING);
1121         fence_remove_callback(f, &cb.base);
1122
1123         return t;
1124 }
1125
1126 const struct fence_ops amdgpu_fence_ops = {
1127         .get_driver_name = amdgpu_fence_get_driver_name,
1128         .get_timeline_name = amdgpu_fence_get_timeline_name,
1129         .enable_signaling = amdgpu_fence_enable_signaling,
1130         .signaled = amdgpu_fence_is_signaled,
1131         .wait = amdgpu_fence_default_wait,
1132         .release = NULL,
1133 };