#else
#include <asm/processor-flags.h>
#include <asm/setup.h>
-
-asmlinkage int system_call(void);
+#include <asm/proto.h>
#endif
/* Must be page-aligned because the real IDT is used in a fixmap. */
set_bit(i, used_vectors);
#ifdef CONFIG_IA32_EMULATION
- set_system_intr_gate(IA32_SYSCALL_VECTOR, ia32_syscall);
+ set_system_intr_gate(IA32_SYSCALL_VECTOR, entry_INT80_compat);
set_bit(IA32_SYSCALL_VECTOR, used_vectors);
#endif
#ifdef CONFIG_X86_32
- set_system_trap_gate(IA32_SYSCALL_VECTOR, &system_call);
+ set_system_trap_gate(IA32_SYSCALL_VECTOR, entry_INT80_32);
set_bit(IA32_SYSCALL_VECTOR, used_vectors);
#endif