#include <command.h>
#include <asm/byteorder.h>
#include <malloc.h>
+#include <splash.h>
#include <video.h>
static int bmp_info (ulong addr);
ulong addr;
int x = 0, y = 0;
+ splash_get_pos(&x, &y);
+
switch (argc) {
case 1: /* use load_addr as default address */
addr = load_addr;