}
int
-nouveau_display_suspend(struct drm_device *dev)
+nouveau_display_suspend(struct drm_device *dev, bool runtime)
{
- struct nouveau_drm *drm = nouveau_drm(dev);
struct drm_crtc *crtc;
nouveau_display_fini(dev);
- NV_INFO(drm, "unpinning framebuffer(s)...\n");
list_for_each_entry(crtc, &dev->mode_config.crtc_list, head) {
struct nouveau_framebuffer *nouveau_fb;
}
void
-nouveau_display_repin(struct drm_device *dev)
+nouveau_display_resume(struct drm_device *dev, bool runtime)
{
struct nouveau_drm *drm = nouveau_drm(dev);
struct drm_crtc *crtc;
- int ret;
+ int ret, head;
+ /* re-pin fb/cursors */
list_for_each_entry(crtc, &dev->mode_config.crtc_list, head) {
struct nouveau_framebuffer *nouveau_fb;
if (ret)
NV_ERROR(drm, "Could not pin/map cursor.\n");
}
-}
-
-void
-nouveau_display_resume(struct drm_device *dev)
-{
- struct drm_crtc *crtc;
- int head;
nouveau_display_init(dev);
for (head = 0; head < dev->mode_config.num_crtc; head++)
drm_vblank_on(dev, head);
+ /* This should ensure we don't hit a locking problem when someone
+ * wakes us up via a connector. We should never go into suspend
+ * while the display is on anyways.
+ */
+ if (runtime)
+ return;
+
drm_helper_resume_force_mode(dev);
list_for_each_entry(crtc, &dev->mode_config.crtc_list, head) {