static int write_sb_page(struct bitmap *bitmap, struct page *page, int wait)
{
- struct md_rdev *rdev = NULL;
+ struct md_rdev *rdev;
struct block_device *bdev;
struct mddev *mddev = bitmap->mddev;
struct bitmap_storage *store = &bitmap->storage;
+restart:
+ rdev = NULL;
while ((rdev = next_active_rdev(rdev, mddev)) != NULL) {
int size = PAGE_SIZE;
loff_t offset = mddev->bitmap_info.offset;
page);
}
- if (wait)
- md_super_wait(mddev);
+ if (wait && md_super_wait(mddev) < 0)
+ goto restart;
return 0;
bad_alignment:
wait_event(bitmap->write_wait,
atomic_read(&bitmap->pending_writes)==0);
else
+ /* Note that we ignore the return value. The writes
+ * might have failed, but that would just mean that
+ * some bits which should be cleared haven't been,
+ * which is safe. The relevant bitmap blocks will
+ * probably get written again, but there is no great
+ * loss if they aren't.
+ */
md_super_wait(bitmap->mddev);
}