\
save = resp->p;
-/*
- * Routine for encoding the result of a "seqid-mutating" NFSv4 operation. This
- * is where sequence id's are incremented, and the replay cache is filled.
- * Note that we increment sequence id's here, at the last moment, so we're sure
- * we know whether the error to be returned is a sequence id mutating error.
- */
-
-static void encode_seqid_op_tail(struct nfsd4_compoundres *resp, __be32 *save, __be32 nfserr)
-{
- struct nfs4_stateowner *stateowner = resp->cstate.replay_owner;
-
- if (seqid_mutating_err(ntohl(nfserr)) && stateowner) {
- stateowner->so_seqid++;
- stateowner->so_replay.rp_status = nfserr;
- stateowner->so_replay.rp_buflen =
- (char *)resp->p - (char *)save;
- memcpy(stateowner->so_replay.rp_buf, save,
- stateowner->so_replay.rp_buflen);
- nfsd4_purge_closed_stateid(stateowner);
- }
-}
-
/* Encode as an array of strings the string given with components
* separated @sep, escaped with esc_enter and esc_exit.
*/
if (!nfserr)
nfsd4_encode_stateid(resp, &close->cl_stateid);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
else if (nfserr == nfserr_denied)
nfsd4_encode_lock_denied(resp, &lock->lk_denied);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
if (!nfserr)
nfsd4_encode_stateid(resp, &locku->lu_stateid);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
}
/* XXX save filehandle here */
out:
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
if (!nfserr)
nfsd4_encode_stateid(resp, &oc->oc_resp_stateid);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
if (!nfserr)
nfsd4_encode_stateid(resp, &od->od_stateid);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
void
nfsd4_encode_operation(struct nfsd4_compoundres *resp, struct nfsd4_op *op)
{
+ struct nfs4_stateowner *so = resp->cstate.replay_owner;
__be32 *statp;
__be32 *p;
/* nfsd4_check_drc_limit guarantees enough room for error status */
if (!op->status)
op->status = nfsd4_check_resp_size(resp, 0);
+ if (so) {
+ so->so_replay.rp_status = op->status;
+ so->so_replay.rp_buflen = (char *)resp->p - (char *)(statp+1);
+ memcpy(so->so_replay.rp_buf, statp+1, so->so_replay.rp_buflen);
+ }
status:
/*
* Note: We write the status directly, instead of using WRITE32(),