s64 write_tier; /* wins for read+write ops */
u64 flags; /* CEPH_POOL_FLAG_* */
char *name;
+
+ bool was_full; /* for handle_one_map() */
};
static inline bool ceph_can_shift_osds(struct ceph_pg_pool_info *pool)
int crush_scratch_ary[CEPH_PG_MAX_SIZE * 3];
};
-static inline int ceph_osd_exists(struct ceph_osdmap *map, int osd)
+static inline bool ceph_osd_exists(struct ceph_osdmap *map, int osd)
{
return osd >= 0 && osd < map->max_osd &&
(map->osd_state[osd] & CEPH_OSD_EXISTS);
}
-static inline int ceph_osd_is_up(struct ceph_osdmap *map, int osd)
+static inline bool ceph_osd_is_up(struct ceph_osdmap *map, int osd)
{
return ceph_osd_exists(map, osd) &&
(map->osd_state[osd] & CEPH_OSD_UP);
}
-static inline int ceph_osd_is_down(struct ceph_osdmap *map, int osd)
+static inline bool ceph_osd_is_down(struct ceph_osdmap *map, int osd)
{
return !ceph_osd_is_up(map, osd);
}
-static inline bool ceph_osdmap_flag(struct ceph_osdmap *map, int flag)
-{
- return map && (map->flags & flag);
-}
-
extern char *ceph_osdmap_state_str(char *str, int len, int state);
extern u32 ceph_get_primary_affinity(struct ceph_osdmap *map, int osd);
return 0;
}
+struct ceph_osdmap *ceph_osdmap_alloc(void);
extern struct ceph_osdmap *ceph_osdmap_decode(void **p, void *end);
struct ceph_osdmap *osdmap_apply_incremental(void **p, void *end,
struct ceph_osdmap *map);