#define RPC_MIN_SLOT_TABLE (2U)
#define RPC_DEF_SLOT_TABLE (16U)
#define RPC_MAX_SLOT_TABLE (128U)
+#define RPC_MAX_SLOT_TABLE_LIMIT (65536U)
/*
* This describes a timeout strategy
struct rpc_wait_queue pending; /* requests in flight */
struct rpc_wait_queue backlog; /* waiting for slot */
struct list_head free; /* free slots */
- unsigned int max_reqs; /* total slots */
+ unsigned int max_reqs; /* max number of slots */
+ unsigned int min_reqs; /* min number of slots */
+ atomic_t num_reqs; /* total slots */
unsigned long state; /* transport state */
unsigned char shutdown : 1, /* being shut down */
resvport : 1; /* use a reserved port */
void xprt_release(struct rpc_task *task);
struct rpc_xprt * xprt_get(struct rpc_xprt *xprt);
void xprt_put(struct rpc_xprt *xprt);
-struct rpc_xprt * xprt_alloc(struct net *net, int size, int max_req);
+struct rpc_xprt * xprt_alloc(struct net *net, size_t size,
+ unsigned int num_prealloc,
+ unsigned int max_req);
void xprt_free(struct rpc_xprt *);
static inline __be32 *xprt_skip_transport_header(struct rpc_xprt *xprt, __be32 *p)