unsigned char lanes; /* bitmask[3:0] */
unsigned char channel; /* 0..3 */
struct platform_device *pdev; /* client platform device */
+ const char *name; /* async matching: client name */
};
struct v4l2_device;
unsigned int flags;
struct sh_csi2_client_config *clients;
int num_clients;
- struct v4l2_device *v4l2_dev;
};
#endif