#include <linux/pfn.h>
#include <linux/cpuset.h>
#include <linux/node.h>
+#include <linux/slab.h>
#include <asm/sparsemem.h>
#include <asm/prom.h>
#include <asm/smp.h>
*/
static void __init setup_node_to_cpumask_map(void)
{
- unsigned int node, num = 0;
+ unsigned int node;
/* setup nr_node_ids if not done yet */
- if (nr_node_ids == MAX_NUMNODES) {
- for_each_node_mask(node, node_possible_map)
- num = node;
- nr_node_ids = num + 1;
- }
+ if (nr_node_ids == MAX_NUMNODES)
+ setup_nr_node_ids();
/* allocate the map */
for (node = 0; node < nr_node_ids; node++)