]> git.kernelconcepts.de Git - karo-tx-linux.git/blobdiff - arch/x86/include/uapi/asm/sigcontext.h
Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/ide
[karo-tx-linux.git] / arch / x86 / include / uapi / asm / sigcontext.h
index 40836a9a7250c99a16dc5969057177f66aa57186..d485232f1e9f9a1b0f0ba4d44bf8382c39175757 100644 (file)
 #ifndef _UAPI_ASM_X86_SIGCONTEXT_H
 #define _UAPI_ASM_X86_SIGCONTEXT_H
 
+/*
+ * Linux signal context definitions. The sigcontext includes a complex
+ * hierarchy of CPU and FPU state, available to user-space (on the stack) when
+ * a signal handler is executed.
+ *
+ * As over the years this ABI grew from its very simple roots towards
+ * supporting more and more CPU state organically, some of the details (which
+ * were rather clever hacks back in the days) became a bit quirky by today.
+ *
+ * The current ABI includes flexible provisions for future extensions, so we
+ * won't have to grow new quirks for quite some time. Promise!
+ */
+
 #include <linux/compiler.h>
 #include <linux/types.h>
 
-#define FP_XSTATE_MAGIC1       0x46505853U
-#define FP_XSTATE_MAGIC2       0x46505845U
-#define FP_XSTATE_MAGIC2_SIZE  sizeof(FP_XSTATE_MAGIC2)
+#define FP_XSTATE_MAGIC1               0x46505853U
+#define FP_XSTATE_MAGIC2               0x46505845U
+#define FP_XSTATE_MAGIC2_SIZE          sizeof(FP_XSTATE_MAGIC2)
 
 /*
- * bytes 464..511 in the current 512byte layout of fxsave/fxrstor frame
- * are reserved for SW usage. On cpu's supporting xsave/xrstor, these bytes
- * are used to extended the fpstate pointer in the sigcontext, which now
- * includes the extended state information along with fpstate information.
+ * Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame
+ * are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are
+ * used to extend the fpstate pointer in the sigcontext, which now includes the
+ * extended state information along with fpstate information.
+ *
+ * If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a
+ * sw_reserved.extended_size bytes large extended context area present. (The
+ * last 32-bit word of this extended area (at the
+ * fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to
+ * FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.)
  *
- * Presence of FP_XSTATE_MAGIC1 at the beginning of this SW reserved
- * area and FP_XSTATE_MAGIC2 at the end of memory layout
- * (extended_size - FP_XSTATE_MAGIC2_SIZE) indicates the presence of the
- * extended state information in the memory layout pointed by the fpstate
- * pointer in sigcontext.
+ * This extended area typically grows with newer CPUs that have larger and
+ * larger XSAVE areas.
  */
 struct _fpx_sw_bytes {
-       __u32 magic1;           /* FP_XSTATE_MAGIC1 */
-       __u32 extended_size;    /* total size of the layout referred by
-                                * fpstate pointer in the sigcontext.
-                                */
-       __u64 xfeatures;
-                               /* feature bit mask (including fp/sse/extended
-                                * state) that is present in the memory
-                                * layout.
-                                */
-       __u32 xstate_size;      /* actual xsave state size, based on the
-                                * features saved in the layout.
-                                * 'extended_size' will be greater than
-                                * 'xstate_size'.
-                                */
-       __u32 padding[7];       /*  for future use. */
+       /*
+        * If set to FP_XSTATE_MAGIC1 then this is an xstate context.
+        * 0 if a legacy frame.
+        */
+       __u32                           magic1;
+
+       /*
+        * Total size of the fpstate area:
+        *
+        *  - if magic1 == 0 then it's sizeof(struct _fpstate)
+        *  - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate)
+        *    plus extensions (if any)
+        */
+       __u32                           extended_size;
+
+       /*
+        * Feature bit mask (including FP/SSE/extended state) that is present
+        * in the memory layout:
+        */
+       __u64                           xfeatures;
+
+       /*
+        * Actual XSAVE state size, based on the xfeatures saved in the layout.
+        * 'extended_size' is greater than 'xstate_size':
+        */
+       __u32                           xstate_size;
+
+       /* For future use: */
+       __u32                           padding[7];
 };
 
-#ifdef __i386__
 /*
- * As documented in the iBCS2 standard..
- *
- * The first part of "struct _fpstate" is just the normal i387
- * hardware setup, the extra "status" word is used to save the
- * coprocessor status word before entering the handler.
+ * As documented in the iBCS2 standard:
  *
- * Pentium III FXSR, SSE support
- *     Gareth Hughes <gareth@valinux.com>, May 2000
+ * The first part of "struct _fpstate" is just the normal i387 hardware setup,
+ * the extra "status" word is used to save the coprocessor status word before
+ * entering the handler.
  *
- * The FPU state data structure has had to grow to accommodate the
- * extended FPU state required by the Streaming SIMD Extensions.
- * There is no documented standard to accomplish this at the moment.
+ * The FPU state data structure has had to grow to accommodate the extended FPU
+ * state required by the Streaming SIMD Extensions.  There is no documented
+ * standard to accomplish this at the moment.
  */
+
+/* 10-byte legacy floating point register: */
 struct _fpreg {
-       unsigned short significand[4];
-       unsigned short exponent;
+       __u16                           significand[4];
+       __u16                           exponent;
 };
 
+/* 16-byte floating point register: */
 struct _fpxreg {
-       unsigned short significand[4];
-       unsigned short exponent;
-       unsigned short padding[3];
+       __u16                           significand[4];
+       __u16                           exponent;
+       __u16                           padding[3];
 };
 
+/* 16-byte XMM register: */
 struct _xmmreg {
-       unsigned long element[4];
+       __u32                           element[4];
 };
 
-struct _fpstate {
-       /* Regular FPU environment */
-       unsigned long   cw;
-       unsigned long   sw;
-       unsigned long   tag;
-       unsigned long   ipoff;
-       unsigned long   cssel;
-       unsigned long   dataoff;
-       unsigned long   datasel;
-       struct _fpreg   _st[8];
-       unsigned short  status;
-       unsigned short  magic;          /* 0xffff = regular FPU data only */
+#define X86_FXSR_MAGIC                 0x0000
+
+/*
+ * The 32-bit FPU frame:
+ */
+struct _fpstate_32 {
+       /* Legacy FPU environment: */
+       __u32                           cw;
+       __u32                           sw;
+       __u32                           tag;
+       __u32                           ipoff;
+       __u32                           cssel;
+       __u32                           dataoff;
+       __u32                           datasel;
+       struct _fpreg                   _st[8];
+       __u16                           status;
+       __u16                           magic;          /* 0xffff: regular FPU data only */
+                                                       /* 0x0000: FXSR FPU data */
 
        /* FXSR FPU environment */
-       unsigned long   _fxsr_env[6];   /* FXSR FPU env is ignored */
-       unsigned long   mxcsr;
-       unsigned long   reserved;
-       struct _fpxreg  _fxsr_st[8];    /* FXSR FPU reg data is ignored */
-       struct _xmmreg  _xmm[8];
-       unsigned long   padding1[44];
+       __u32                           _fxsr_env[6];   /* FXSR FPU env is ignored */
+       __u32                           mxcsr;
+       __u32                           reserved;
+       struct _fpxreg                  _fxsr_st[8];    /* FXSR FPU reg data is ignored */
+       struct _xmmreg                  _xmm[8];        /* First 8 XMM registers */
+       union {
+               __u32                   padding1[44];   /* Second 8 XMM registers plus padding */
+               __u32                   padding[44];    /* Alias name for old user-space */
+       };
 
        union {
-               unsigned long   padding2[12];
-               struct _fpx_sw_bytes sw_reserved; /* represents the extended
-                                                  * state info */
+               __u32                   padding2[12];
+               struct _fpx_sw_bytes    sw_reserved;    /* Potential extended state is encoded here */
        };
 };
 
-#define X86_FXSR_MAGIC         0x0000
-
-#ifndef __KERNEL__
 /*
- * User-space might still rely on the old definition:
+ * The 64-bit FPU frame. (FXSAVE format and later)
+ *
+ * Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is
+ *        larger: 'struct _xstate'. Note that 'struct _xstate' embedds
+ *        'struct _fpstate' so that you can always assume the _fpstate portion
+ *        exists so that you can check the magic value.
+ *
+ * Note2: Reserved fields may someday contain valuable data. Always
+ *       save/restore them when you change signal frames.
  */
-struct sigcontext {
-       unsigned short gs, __gsh;
-       unsigned short fs, __fsh;
-       unsigned short es, __esh;
-       unsigned short ds, __dsh;
-       unsigned long edi;
-       unsigned long esi;
-       unsigned long ebp;
-       unsigned long esp;
-       unsigned long ebx;
-       unsigned long edx;
-       unsigned long ecx;
-       unsigned long eax;
-       unsigned long trapno;
-       unsigned long err;
-       unsigned long eip;
-       unsigned short cs, __csh;
-       unsigned long eflags;
-       unsigned long esp_at_signal;
-       unsigned short ss, __ssh;
-       struct _fpstate __user *fpstate;
-       unsigned long oldmask;
-       unsigned long cr2;
-};
-#endif /* !__KERNEL__ */
-
-#else /* __i386__ */
-
-/* FXSAVE frame */
-/* Note: reserved1/2 may someday contain valuable data. Always save/restore
-   them when you change signal frames. */
-struct _fpstate {
-       __u16   cwd;
-       __u16   swd;
-       __u16   twd;            /* Note this is not the same as the
-                                  32bit/x87/FSAVE twd */
-       __u16   fop;
-       __u64   rip;
-       __u64   rdp;
-       __u32   mxcsr;
-       __u32   mxcsr_mask;
-       __u32   st_space[32];   /* 8*16 bytes for each FP-reg */
-       __u32   xmm_space[64];  /* 16*16 bytes for each XMM-reg  */
-       __u32   reserved2[12];
+struct _fpstate_64 {
+       __u16                           cwd;
+       __u16                           swd;
+       /* Note this is not the same as the 32-bit/x87/FSAVE twd: */
+       __u16                           twd;
+       __u16                           fop;
+       __u64                           rip;
+       __u64                           rdp;
+       __u32                           mxcsr;
+       __u32                           mxcsr_mask;
+       __u32                           st_space[32];   /*  8x  FP registers, 16 bytes each */
+       __u32                           xmm_space[64];  /* 16x XMM registers, 16 bytes each */
+       __u32                           reserved2[12];
        union {
-               __u32   reserved3[12];
-               struct _fpx_sw_bytes sw_reserved; /* represents the extended
-                                                  * state information */
+               __u32                   reserved3[12];
+               struct _fpx_sw_bytes    sw_reserved;    /* Potential extended state is encoded here */
        };
 };
 
-#ifndef __KERNEL__
-/*
- * User-space might still rely on the old definition:
- */
-struct sigcontext {
-       __u64 r8;
-       __u64 r9;
-       __u64 r10;
-       __u64 r11;
-       __u64 r12;
-       __u64 r13;
-       __u64 r14;
-       __u64 r15;
-       __u64 rdi;
-       __u64 rsi;
-       __u64 rbp;
-       __u64 rbx;
-       __u64 rdx;
-       __u64 rax;
-       __u64 rcx;
-       __u64 rsp;
-       __u64 rip;
-       __u64 eflags;           /* RFLAGS */
-       __u16 cs;
-       __u16 gs;
-       __u16 fs;
-       __u16 __pad0;
-       __u64 err;
-       __u64 trapno;
-       __u64 oldmask;
-       __u64 cr2;
-       struct _fpstate __user *fpstate;        /* zero when no FPU context */
-#ifdef __ILP32__
-       __u32 __fpstate_pad;
+#ifdef __i386__
+# define _fpstate _fpstate_32
+#else
+# define _fpstate _fpstate_64
 #endif
-       __u64 reserved1[8];
-};
-#endif /* !__KERNEL__ */
-
-#endif /* !__i386__ */
 
 struct _header {
-       __u64 xfeatures;
-       __u64 reserved1[2];
-       __u64 reserved2[5];
+       __u64                           xfeatures;
+       __u64                           reserved1[2];
+       __u64                           reserved2[5];
 };
 
 struct _ymmh_state {
-       /* 16 * 16 bytes for each YMMH-reg */
-       __u32 ymmh_space[64];
+       /* 16x YMM registers, 16 bytes each: */
+       __u32                           ymmh_space[64];
 };
 
 /*
- * Extended state pointed by the fpstate pointer in the sigcontext.
- * In addition to the fpstate, information encoded in the xstate_hdr
- * indicates the presence of other extended state information
- * supported by the processor and OS.
+ * Extended state pointed to by sigcontext::fpstate.
+ *
+ * In addition to the fpstate, information encoded in _xstate::xstate_hdr
+ * indicates the presence of other extended state information supported
+ * by the CPU and kernel:
  */
 struct _xstate {
-       struct _fpstate fpstate;
-       struct _header xstate_hdr;
-       struct _ymmh_state ymmh;
-       /* new processor state extensions go here */
+       struct _fpstate                 fpstate;
+       struct _header                  xstate_hdr;
+       struct _ymmh_state              ymmh;
+       /* New processor state extensions go here: */
+};
+
+/*
+ * The 32-bit signal frame:
+ */
+struct sigcontext_32 {
+       __u16                           gs, __gsh;
+       __u16                           fs, __fsh;
+       __u16                           es, __esh;
+       __u16                           ds, __dsh;
+       __u32                           di;
+       __u32                           si;
+       __u32                           bp;
+       __u32                           sp;
+       __u32                           bx;
+       __u32                           dx;
+       __u32                           cx;
+       __u32                           ax;
+       __u32                           trapno;
+       __u32                           err;
+       __u32                           ip;
+       __u16                           cs, __csh;
+       __u32                           flags;
+       __u32                           sp_at_signal;
+       __u16                           ss, __ssh;
+
+       /*
+        * fpstate is really (struct _fpstate *) or (struct _xstate *)
+        * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
+        * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
+        * of extended memory layout. See comments at the definition of
+        * (struct _fpx_sw_bytes)
+        */
+       __u32                           fpstate; /* Zero when no FPU/extended context */
+       __u32                           oldmask;
+       __u32                           cr2;
+};
+
+/*
+ * The 64-bit signal frame:
+ */
+struct sigcontext_64 {
+       __u64                           r8;
+       __u64                           r9;
+       __u64                           r10;
+       __u64                           r11;
+       __u64                           r12;
+       __u64                           r13;
+       __u64                           r14;
+       __u64                           r15;
+       __u64                           di;
+       __u64                           si;
+       __u64                           bp;
+       __u64                           bx;
+       __u64                           dx;
+       __u64                           ax;
+       __u64                           cx;
+       __u64                           sp;
+       __u64                           ip;
+       __u64                           flags;
+       __u16                           cs;
+       __u16                           gs;
+       __u16                           fs;
+       __u16                           __pad0;
+       __u64                           err;
+       __u64                           trapno;
+       __u64                           oldmask;
+       __u64                           cr2;
+
+       /*
+        * fpstate is really (struct _fpstate *) or (struct _xstate *)
+        * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
+        * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
+        * of extended memory layout. See comments at the definition of
+        * (struct _fpx_sw_bytes)
+        */
+       __u64                           fpstate; /* Zero when no FPU/extended context */
+       __u64                           reserved1[8];
+};
+
+/*
+ * Create the real 'struct sigcontext' type:
+ */
+#ifdef __KERNEL__
+# ifdef __i386__
+#  define sigcontext sigcontext_32
+# else
+#  define sigcontext sigcontext_64
+# endif
+#endif
+
+/*
+ * The old user-space sigcontext definition, just in case user-space still
+ * relies on it. The kernel definition (in asm/sigcontext.h) has unified
+ * field names but otherwise the same layout.
+ */
+#ifndef __KERNEL__
+
+#define _fpstate_ia32                  _fpstate_32
+#define sigcontext_ia32                        sigcontext_32
+
+
+# ifdef __i386__
+struct sigcontext {
+       __u16                           gs, __gsh;
+       __u16                           fs, __fsh;
+       __u16                           es, __esh;
+       __u16                           ds, __dsh;
+       __u32                           edi;
+       __u32                           esi;
+       __u32                           ebp;
+       __u32                           esp;
+       __u32                           ebx;
+       __u32                           edx;
+       __u32                           ecx;
+       __u32                           eax;
+       __u32                           trapno;
+       __u32                           err;
+       __u32                           eip;
+       __u16                           cs, __csh;
+       __u32                           eflags;
+       __u32                           esp_at_signal;
+       __u16                           ss, __ssh;
+       struct _fpstate __user          *fpstate;
+       __u32                           oldmask;
+       __u32                           cr2;
 };
+# else /* __x86_64__: */
+struct sigcontext {
+       __u64                           r8;
+       __u64                           r9;
+       __u64                           r10;
+       __u64                           r11;
+       __u64                           r12;
+       __u64                           r13;
+       __u64                           r14;
+       __u64                           r15;
+       __u64                           rdi;
+       __u64                           rsi;
+       __u64                           rbp;
+       __u64                           rbx;
+       __u64                           rdx;
+       __u64                           rax;
+       __u64                           rcx;
+       __u64                           rsp;
+       __u64                           rip;
+       __u64                           eflags;         /* RFLAGS */
+       __u16                           cs;
+       __u16                           gs;
+       __u16                           fs;
+       __u16                           __pad0;
+       __u64                           err;
+       __u64                           trapno;
+       __u64                           oldmask;
+       __u64                           cr2;
+       struct _fpstate __user          *fpstate;       /* Zero when no FPU context */
+#  ifdef __ILP32__
+       __u32                           __fpstate_pad;
+#  endif
+       __u64                           reserved1[8];
+};
+# endif /* __x86_64__ */
+#endif /* !__KERNEL__ */
 
 #endif /* _UAPI_ASM_X86_SIGCONTEXT_H */