__set_bit(EV_FF, dev->evbit);
/* Copy "true" bits into ff device bitmap */
- for (i = 0; i <= FF_MAX; i++)
- if (test_bit(i, dev->ffbit))
- __set_bit(i, ff->ffbit);
+ for_each_set_bit(i, dev->ffbit, FF_CNT)
+ __set_bit(i, ff->ffbit);
/* we can emulate RUMBLE with periodic effects */
if (test_bit(FF_PERIODIC, ff->ffbit))