#include <linux/spinlock.h>
#include <linux/wait.h>
#include <media/v4l2-device.h>
-#include <media/videobuf2-core.h>
+#include <media/videobuf2-v4l2.h>
#include "regs-mixer.h"
/** instance of a buffer */
struct mxr_buffer {
/** common v4l buffer stuff -- must be first */
- struct vb2_buffer vb;
+ struct vb2_v4l2_buffer vb;
/** node for layer's lists */
struct list_head list;
};