splash_align_axis(&x, pwidth, width);
splash_align_axis(&y, panel_info.vl_row, height);
#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
- bmap = (uchar *)bmp + le32_to_cpu (bmp->header.data_offset);
+ bmap = (uchar *)bmp + le32_to_cpu(bmp->header.data_offset);
if ((x + width) > pwidth)
width = pwidth - x;
bmap += (panel_info.vl_row - y) * padded_width;
}
- bmap = (uchar *)bmp + le32_to_cpu(bmp->header.data_offset);
fb = (uchar *)(lcd_base +
(y + height - 1) * lcd_line_length + x * bpix / 8);