#define CCM_LCD_CH0_CTRL_GATE (0x1 << 31)
#define CCM_LCD_CH1_CTRL_M(n) ((((n) - 1) & 0xf) << 0)
-/* We leave bit 11 set to 0, so sclk1 == sclk2 */
+#define CCM_LCD_CH1_CTRL_HALF_SCLK1 (1 << 11)
#define CCM_LCD_CH1_CTRL_PLL3 (0 << 24)
#define CCM_LCD_CH1_CTRL_PLL7 (1 << 24)
#define CCM_LCD_CH1_CTRL_PLL3_2X (2 << 24)