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x86/headers: Unify 'struct _fpstate_ia32' and i386 struct _fpstate
[karo-tx-linux.git] / arch / x86 / include / uapi / asm / sigcontext.h
1 #ifndef _UAPI_ASM_X86_SIGCONTEXT_H
2 #define _UAPI_ASM_X86_SIGCONTEXT_H
3
4 /*
5  * Linux signal context definitions. The sigcontext includes a complex hierarchy of CPU
6  * and FPU state, available to user-space (on the stack) when a signal handler is
7  * executed.
8  *
9  * As over the years this ABI grew from its very simple roots towards supporting more and
10  * more CPU state organically, some of the details (which were rather clever hacks back
11  * in the days) became a bit quirky by today.
12  *
13  * The current ABI includes flexible provisions for future extensions, so we won't have
14  * to grow new quirks for quite some time. Promise!
15  */
16
17 #include <linux/compiler.h>
18 #include <linux/types.h>
19
20 #define FP_XSTATE_MAGIC1                0x46505853U
21 #define FP_XSTATE_MAGIC2                0x46505845U
22 #define FP_XSTATE_MAGIC2_SIZE           sizeof(FP_XSTATE_MAGIC2)
23
24 /*
25  * Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame
26  * are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes
27  * are used to extend the fpstate pointer in the sigcontext, which now
28  * includes the extended state information along with fpstate information.
29  *
30  * If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a sw_reserved.extended_size
31  * bytes large extended context area present. (The last 32-bit word of this extended
32  * area (at the fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to
33  * FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.)
34  *
35  * This extended area typically grows with newer CPUs that have larger and larger
36  * XSAVE areas.
37  */
38 struct _fpx_sw_bytes {
39         /* If set to FP_XSTATE_MAGIC1 then this is an xstate context. 0 if a legacy frame. */
40         __u32                           magic1;
41
42         /*
43          * Total size of the fpstate area:
44          *
45          *  - if magic1 == 0 then it's sizeof(struct _fpstate)
46          *  - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate) plus extensions (if any)
47          */
48         __u32                           extended_size;
49
50         /*
51          * Feature bit mask (including FP/SSE/extended state) that is present
52          * in the memory layout:
53          */
54         __u64                           xfeatures;
55
56         /*
57          * Actual XSAVE state size, based on the xfeatures saved in the layout.
58          * 'extended_size' is greater than 'xstate_size':
59          */
60         __u32                           xstate_size;
61
62         /* For future use: */
63         __u32                           padding[7];
64 };
65
66 /*
67  * As documented in the iBCS2 standard:
68  *
69  * The first part of "struct _fpstate" is just the normal i387
70  * hardware setup, the extra "status" word is used to save the
71  * coprocessor status word before entering the handler.
72  *
73  * The FPU state data structure has had to grow to accommodate the
74  * extended FPU state required by the Streaming SIMD Extensions.
75  * There is no documented standard to accomplish this at the moment.
76  */
77
78 /* 10-byte legacy floating point register: */
79 struct _fpreg {
80         __u16                           significand[4];
81         __u16                           exponent;
82 };
83
84 /* 16-byte floating point register: */
85 struct _fpxreg {
86         __u16                           significand[4];
87         __u16                           exponent;
88         __u16                           padding[3];
89 };
90
91 /* 16-byte XMM register: */
92 struct _xmmreg {
93         __u32                           element[4];
94 };
95
96 #define X86_FXSR_MAGIC                  0x0000
97
98 /*
99  * The 32-bit FPU frame:
100  */
101 struct _fpstate_32 {
102         /* Legacy FPU environment: */
103         __u32                           cw;
104         __u32                           sw;
105         __u32                           tag;
106         __u32                           ipoff;
107         __u32                           cssel;
108         __u32                           dataoff;
109         __u32                           datasel;
110         struct _fpreg                   _st[8];
111         __u16                           status;
112         __u16                           magic;          /* 0xffff: regular FPU data only */
113                                                         /* 0x0000: FXSR FPU data */
114
115         /* FXSR FPU environment */
116         __u32                           _fxsr_env[6];   /* FXSR FPU env is ignored */
117         __u32                           mxcsr;
118         __u32                           reserved;
119         struct _fpxreg                  _fxsr_st[8];    /* FXSR FPU reg data is ignored */
120         struct _xmmreg                  _xmm[8];        /* First 8 XMM registers */
121         union {
122                 __u32                   padding1[44];   /* Second 8 XMM registers plus padding */
123                 __u32                   padding[44];    /* Alias name for old user-space */
124         };
125
126         union {
127                 __u32                   padding2[12];
128                 struct _fpx_sw_bytes    sw_reserved;    /* Potential extended state is encoded here */
129         };
130 };
131
132 /*
133  * The 64-bit FPU frame. (FXSAVE format and later)
134  *
135  * Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is
136  *        larger: 'struct _xstate'. Note that 'struct _xstate' embedds
137  *        'struct _fpstate' so that you can always assume the _fpstate portion
138  *        exists so that you can check the magic value.
139  *
140  * Note2: Reserved fields may someday contain valuable data. Always save/restore
141  *        them when you change signal frames.
142  */
143 struct _fpstate_64 {
144         __u16                           cwd;
145         __u16                           swd;
146         /* Note this is not the same as the 32-bit/x87/FSAVE twd: */
147         __u16                           twd;
148         __u16                           fop;
149         __u64                           rip;
150         __u64                           rdp;
151         __u32                           mxcsr;
152         __u32                           mxcsr_mask;
153         __u32                           st_space[32];   /*  8x  FP registers, 16 bytes each */
154         __u32                           xmm_space[64];  /* 16x XMM registers, 16 bytes each */
155         __u32                           reserved2[12];
156         union {
157                 __u32                   reserved3[12];
158                 struct _fpx_sw_bytes    sw_reserved;    /* Potential extended state is encoded here */
159         };
160 };
161
162 #ifdef __i386__
163 # define _fpstate _fpstate_32
164 #else
165 # define _fpstate _fpstate_64
166 #endif
167
168 #define _fpstate_ia32 _fpstate_32
169
170 struct _header {
171         __u64                           xfeatures;
172         __u64                           reserved1[2];
173         __u64                           reserved2[5];
174 };
175
176 struct _ymmh_state {
177         /* 16x YMM registers, 16 bytes each: */
178         __u32                           ymmh_space[64];
179 };
180
181 /*
182  * Extended state pointed to by sigcontext::fpstate.
183  *
184  * In addition to the fpstate, information encoded in _xstate::xstate_hdr
185  * indicates the presence of other extended state information supported
186  * by the CPU and kernel:
187  */
188 struct _xstate {
189         struct _fpstate                 fpstate;
190         struct _header                  xstate_hdr;
191         struct _ymmh_state              ymmh;
192         /* New processor state extensions go here: */
193 };
194
195 /*
196  * The old user-space sigcontext definition, just in case user-space still
197  * relies on it. The kernel definition (in asm/sigcontext.h) has unified
198  * field names but otherwise the same layout.
199  */
200 #ifndef __KERNEL__
201 # ifdef __i386__
202 struct sigcontext {
203         __u16                           gs, __gsh;
204         __u16                           fs, __fsh;
205         __u16                           es, __esh;
206         __u16                           ds, __dsh;
207         __u32                           edi;
208         __u32                           esi;
209         __u32                           ebp;
210         __u32                           esp;
211         __u32                           ebx;
212         __u32                           edx;
213         __u32                           ecx;
214         __u32                           eax;
215         __u32                           trapno;
216         __u32                           err;
217         __u32                           eip;
218         __u16                           cs, __csh;
219         __u32                           eflags;
220         __u32                           esp_at_signal;
221         __u16                           ss, __ssh;
222         struct _fpstate __user          *fpstate;
223         __u32                           oldmask;
224         __u32                           cr2;
225 };
226 # else /* __x86_64__: */
227 struct sigcontext {
228         __u64                           r8;
229         __u64                           r9;
230         __u64                           r10;
231         __u64                           r11;
232         __u64                           r12;
233         __u64                           r13;
234         __u64                           r14;
235         __u64                           r15;
236         __u64                           rdi;
237         __u64                           rsi;
238         __u64                           rbp;
239         __u64                           rbx;
240         __u64                           rdx;
241         __u64                           rax;
242         __u64                           rcx;
243         __u64                           rsp;
244         __u64                           rip;
245         __u64                           eflags;         /* RFLAGS */
246         __u16                           cs;
247         __u16                           gs;
248         __u16                           fs;
249         __u16                           __pad0;
250         __u64                           err;
251         __u64                           trapno;
252         __u64                           oldmask;
253         __u64                           cr2;
254         struct _fpstate __user          *fpstate;       /* Zero when no FPU context */
255 #  ifdef __ILP32__
256         __u32                           __fpstate_pad;
257 #  endif
258         __u64                           reserved1[8];
259 };
260 # endif /* __x86_64__ */
261 #endif /* !__KERNEL__ */
262
263 #endif /* _UAPI_ASM_X86_SIGCONTEXT_H */