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1 /*
2  * Ceph - scalable distributed file system
3  *
4  * Copyright (C) 2015 Intel Corporation All Rights Reserved
5  *
6  * This is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License version 2.1, as published by the Free Software
9  * Foundation.  See file COPYING.
10  *
11  */
12
13 #ifdef __KERNEL__
14 # include <linux/string.h>
15 # include <linux/slab.h>
16 # include <linux/bug.h>
17 # include <linux/kernel.h>
18 # include <linux/crush/crush.h>
19 # include <linux/crush/hash.h>
20 # include <linux/crush/mapper.h>
21 #else
22 # include "crush_compat.h"
23 # include "crush.h"
24 # include "hash.h"
25 # include "mapper.h"
26 #endif
27 #include "crush_ln_table.h"
28
29 #define dprintk(args...) /* printf(args) */
30
31 /*
32  * Implement the core CRUSH mapping algorithm.
33  */
34
35 /**
36  * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
37  * @map: the crush_map
38  * @ruleset: the storage ruleset id (user defined)
39  * @type: storage ruleset type (user defined)
40  * @size: output set size
41  */
42 int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
43 {
44         __u32 i;
45
46         for (i = 0; i < map->max_rules; i++) {
47                 if (map->rules[i] &&
48                     map->rules[i]->mask.ruleset == ruleset &&
49                     map->rules[i]->mask.type == type &&
50                     map->rules[i]->mask.min_size <= size &&
51                     map->rules[i]->mask.max_size >= size)
52                         return i;
53         }
54         return -1;
55 }
56
57 /*
58  * bucket choose methods
59  *
60  * For each bucket algorithm, we have a "choose" method that, given a
61  * crush input @x and replica position (usually, position in output set) @r,
62  * will produce an item in the bucket.
63  */
64
65 /*
66  * Choose based on a random permutation of the bucket.
67  *
68  * We used to use some prime number arithmetic to do this, but it
69  * wasn't very random, and had some other bad behaviors.  Instead, we
70  * calculate an actual random permutation of the bucket members.
71  * Since this is expensive, we optimize for the r=0 case, which
72  * captures the vast majority of calls.
73  */
74 static int bucket_perm_choose(const struct crush_bucket *bucket,
75                               struct crush_work_bucket *work,
76                               int x, int r)
77 {
78         unsigned int pr = r % bucket->size;
79         unsigned int i, s;
80
81         /* start a new permutation if @x has changed */
82         if (work->perm_x != (__u32)x || work->perm_n == 0) {
83                 dprintk("bucket %d new x=%d\n", bucket->id, x);
84                 work->perm_x = x;
85
86                 /* optimize common r=0 case */
87                 if (pr == 0) {
88                         s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
89                                 bucket->size;
90                         work->perm[0] = s;
91                         work->perm_n = 0xffff;   /* magic value, see below */
92                         goto out;
93                 }
94
95                 for (i = 0; i < bucket->size; i++)
96                         work->perm[i] = i;
97                 work->perm_n = 0;
98         } else if (work->perm_n == 0xffff) {
99                 /* clean up after the r=0 case above */
100                 for (i = 1; i < bucket->size; i++)
101                         work->perm[i] = i;
102                 work->perm[work->perm[0]] = 0;
103                 work->perm_n = 1;
104         }
105
106         /* calculate permutation up to pr */
107         for (i = 0; i < work->perm_n; i++)
108                 dprintk(" perm_choose have %d: %d\n", i, work->perm[i]);
109         while (work->perm_n <= pr) {
110                 unsigned int p = work->perm_n;
111                 /* no point in swapping the final entry */
112                 if (p < bucket->size - 1) {
113                         i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
114                                 (bucket->size - p);
115                         if (i) {
116                                 unsigned int t = work->perm[p + i];
117                                 work->perm[p + i] = work->perm[p];
118                                 work->perm[p] = t;
119                         }
120                         dprintk(" perm_choose swap %d with %d\n", p, p+i);
121                 }
122                 work->perm_n++;
123         }
124         for (i = 0; i < bucket->size; i++)
125                 dprintk(" perm_choose  %d: %d\n", i, work->perm[i]);
126
127         s = work->perm[pr];
128 out:
129         dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
130                 bucket->size, x, r, pr, s);
131         return bucket->items[s];
132 }
133
134 /* uniform */
135 static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
136                                  struct crush_work_bucket *work, int x, int r)
137 {
138         return bucket_perm_choose(&bucket->h, work, x, r);
139 }
140
141 /* list */
142 static int bucket_list_choose(const struct crush_bucket_list *bucket,
143                               int x, int r)
144 {
145         int i;
146
147         for (i = bucket->h.size-1; i >= 0; i--) {
148                 __u64 w = crush_hash32_4(bucket->h.hash, x, bucket->h.items[i],
149                                          r, bucket->h.id);
150                 w &= 0xffff;
151                 dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
152                         "sw %x rand %llx",
153                         i, x, r, bucket->h.items[i], bucket->item_weights[i],
154                         bucket->sum_weights[i], w);
155                 w *= bucket->sum_weights[i];
156                 w = w >> 16;
157                 /*dprintk(" scaled %llx\n", w);*/
158                 if (w < bucket->item_weights[i]) {
159                         return bucket->h.items[i];
160                 }
161         }
162
163         dprintk("bad list sums for bucket %d\n", bucket->h.id);
164         return bucket->h.items[0];
165 }
166
167
168 /* (binary) tree */
169 static int height(int n)
170 {
171         int h = 0;
172         while ((n & 1) == 0) {
173                 h++;
174                 n = n >> 1;
175         }
176         return h;
177 }
178
179 static int left(int x)
180 {
181         int h = height(x);
182         return x - (1 << (h-1));
183 }
184
185 static int right(int x)
186 {
187         int h = height(x);
188         return x + (1 << (h-1));
189 }
190
191 static int terminal(int x)
192 {
193         return x & 1;
194 }
195
196 static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
197                               int x, int r)
198 {
199         int n;
200         __u32 w;
201         __u64 t;
202
203         /* start at root */
204         n = bucket->num_nodes >> 1;
205
206         while (!terminal(n)) {
207                 int l;
208                 /* pick point in [0, w) */
209                 w = bucket->node_weights[n];
210                 t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
211                                           bucket->h.id) * (__u64)w;
212                 t = t >> 32;
213
214                 /* descend to the left or right? */
215                 l = left(n);
216                 if (t < bucket->node_weights[l])
217                         n = l;
218                 else
219                         n = right(n);
220         }
221
222         return bucket->h.items[n >> 1];
223 }
224
225
226 /* straw */
227
228 static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
229                                int x, int r)
230 {
231         __u32 i;
232         int high = 0;
233         __u64 high_draw = 0;
234         __u64 draw;
235
236         for (i = 0; i < bucket->h.size; i++) {
237                 draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
238                 draw &= 0xffff;
239                 draw *= bucket->straws[i];
240                 if (i == 0 || draw > high_draw) {
241                         high = i;
242                         high_draw = draw;
243                 }
244         }
245         return bucket->h.items[high];
246 }
247
248 /* compute 2^44*log2(input+1) */
249 static __u64 crush_ln(unsigned int xin)
250 {
251         unsigned int x = xin;
252         int iexpon, index1, index2;
253         __u64 RH, LH, LL, xl64, result;
254
255         x++;
256
257         /* normalize input */
258         iexpon = 15;
259
260         /*
261          * figure out number of bits we need to shift and
262          * do it in one step instead of iteratively
263          */
264         if (!(x & 0x18000)) {
265                 int bits = __builtin_clz(x & 0x1FFFF) - 16;
266                 x <<= bits;
267                 iexpon = 15 - bits;
268         }
269
270         index1 = (x >> 8) << 1;
271         /* RH ~ 2^56/index1 */
272         RH = __RH_LH_tbl[index1 - 256];
273         /* LH ~ 2^48 * log2(index1/256) */
274         LH = __RH_LH_tbl[index1 + 1 - 256];
275
276         /* RH*x ~ 2^48 * (2^15 + xf), xf<2^8 */
277         xl64 = (__s64)x * RH;
278         xl64 >>= 48;
279
280         result = iexpon;
281         result <<= (12 + 32);
282
283         index2 = xl64 & 0xff;
284         /* LL ~ 2^48*log2(1.0+index2/2^15) */
285         LL = __LL_tbl[index2];
286
287         LH = LH + LL;
288
289         LH >>= (48 - 12 - 32);
290         result += LH;
291
292         return result;
293 }
294
295
296 /*
297  * straw2
298  *
299  * for reference, see:
300  *
301  * http://en.wikipedia.org/wiki/Exponential_distribution#Distribution_of_the_minimum_of_exponential_random_variables
302  *
303  */
304
305 static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
306                                 int x, int r)
307 {
308         unsigned int i, high = 0;
309         unsigned int u;
310         unsigned int w;
311         __s64 ln, draw, high_draw = 0;
312
313         for (i = 0; i < bucket->h.size; i++) {
314                 w = bucket->item_weights[i];
315                 if (w) {
316                         u = crush_hash32_3(bucket->h.hash, x,
317                                            bucket->h.items[i], r);
318                         u &= 0xffff;
319
320                         /*
321                          * for some reason slightly less than 0x10000 produces
322                          * a slightly more accurate distribution... probably a
323                          * rounding effect.
324                          *
325                          * the natural log lookup table maps [0,0xffff]
326                          * (corresponding to real numbers [1/0x10000, 1] to
327                          * [0, 0xffffffffffff] (corresponding to real numbers
328                          * [-11.090355,0]).
329                          */
330                         ln = crush_ln(u) - 0x1000000000000ll;
331
332                         /*
333                          * divide by 16.16 fixed-point weight.  note
334                          * that the ln value is negative, so a larger
335                          * weight means a larger (less negative) value
336                          * for draw.
337                          */
338                         draw = div64_s64(ln, w);
339                 } else {
340                         draw = S64_MIN;
341                 }
342
343                 if (i == 0 || draw > high_draw) {
344                         high = i;
345                         high_draw = draw;
346                 }
347         }
348
349         return bucket->h.items[high];
350 }
351
352
353 static int crush_bucket_choose(const struct crush_bucket *in,
354                                struct crush_work_bucket *work,
355                                int x, int r)
356 {
357         dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
358         BUG_ON(in->size == 0);
359         switch (in->alg) {
360         case CRUSH_BUCKET_UNIFORM:
361                 return bucket_uniform_choose(
362                         (const struct crush_bucket_uniform *)in,
363                         work, x, r);
364         case CRUSH_BUCKET_LIST:
365                 return bucket_list_choose((const struct crush_bucket_list *)in,
366                                           x, r);
367         case CRUSH_BUCKET_TREE:
368                 return bucket_tree_choose((const struct crush_bucket_tree *)in,
369                                           x, r);
370         case CRUSH_BUCKET_STRAW:
371                 return bucket_straw_choose(
372                         (const struct crush_bucket_straw *)in,
373                         x, r);
374         case CRUSH_BUCKET_STRAW2:
375                 return bucket_straw2_choose(
376                         (const struct crush_bucket_straw2 *)in,
377                         x, r);
378         default:
379                 dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
380                 return in->items[0];
381         }
382 }
383
384 /*
385  * true if device is marked "out" (failed, fully offloaded)
386  * of the cluster
387  */
388 static int is_out(const struct crush_map *map,
389                   const __u32 *weight, int weight_max,
390                   int item, int x)
391 {
392         if (item >= weight_max)
393                 return 1;
394         if (weight[item] >= 0x10000)
395                 return 0;
396         if (weight[item] == 0)
397                 return 1;
398         if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
399             < weight[item])
400                 return 0;
401         return 1;
402 }
403
404 /**
405  * crush_choose_firstn - choose numrep distinct items of given type
406  * @map: the crush_map
407  * @bucket: the bucket we are choose an item from
408  * @x: crush input value
409  * @numrep: the number of items to choose
410  * @type: the type of item to choose
411  * @out: pointer to output vector
412  * @outpos: our position in that vector
413  * @out_size: size of the out vector
414  * @tries: number of attempts to make
415  * @recurse_tries: number of attempts to have recursive chooseleaf make
416  * @local_retries: localized retries
417  * @local_fallback_retries: localized fallback retries
418  * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
419  * @stable: stable mode starts rep=0 in the recursive call for all replicas
420  * @vary_r: pass r to recursive calls
421  * @out2: second output vector for leaf items (if @recurse_to_leaf)
422  * @parent_r: r value passed from the parent
423  */
424 static int crush_choose_firstn(const struct crush_map *map,
425                                struct crush_work *work,
426                                const struct crush_bucket *bucket,
427                                const __u32 *weight, int weight_max,
428                                int x, int numrep, int type,
429                                int *out, int outpos,
430                                int out_size,
431                                unsigned int tries,
432                                unsigned int recurse_tries,
433                                unsigned int local_retries,
434                                unsigned int local_fallback_retries,
435                                int recurse_to_leaf,
436                                unsigned int vary_r,
437                                unsigned int stable,
438                                int *out2,
439                                int parent_r)
440 {
441         int rep;
442         unsigned int ftotal, flocal;
443         int retry_descent, retry_bucket, skip_rep;
444         const struct crush_bucket *in = bucket;
445         int r;
446         int i;
447         int item = 0;
448         int itemtype;
449         int collide, reject;
450         int count = out_size;
451
452         dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d stable %d\n",
453                 recurse_to_leaf ? "_LEAF" : "",
454                 bucket->id, x, outpos, numrep,
455                 tries, recurse_tries, local_retries, local_fallback_retries,
456                 parent_r, stable);
457
458         for (rep = stable ? 0 : outpos; rep < numrep && count > 0 ; rep++) {
459                 /* keep trying until we get a non-out, non-colliding item */
460                 ftotal = 0;
461                 skip_rep = 0;
462                 do {
463                         retry_descent = 0;
464                         in = bucket;               /* initial bucket */
465
466                         /* choose through intervening buckets */
467                         flocal = 0;
468                         do {
469                                 collide = 0;
470                                 retry_bucket = 0;
471                                 r = rep + parent_r;
472                                 /* r' = r + f_total */
473                                 r += ftotal;
474
475                                 /* bucket choose */
476                                 if (in->size == 0) {
477                                         reject = 1;
478                                         goto reject;
479                                 }
480                                 if (local_fallback_retries > 0 &&
481                                     flocal >= (in->size>>1) &&
482                                     flocal > local_fallback_retries)
483                                         item = bucket_perm_choose(
484                                                 in, work->work[-1-in->id],
485                                                 x, r);
486                                 else
487                                         item = crush_bucket_choose(
488                                                 in, work->work[-1-in->id],
489                                                 x, r);
490                                 if (item >= map->max_devices) {
491                                         dprintk("   bad item %d\n", item);
492                                         skip_rep = 1;
493                                         break;
494                                 }
495
496                                 /* desired type? */
497                                 if (item < 0)
498                                         itemtype = map->buckets[-1-item]->type;
499                                 else
500                                         itemtype = 0;
501                                 dprintk("  item %d type %d\n", item, itemtype);
502
503                                 /* keep going? */
504                                 if (itemtype != type) {
505                                         if (item >= 0 ||
506                                             (-1-item) >= map->max_buckets) {
507                                                 dprintk("   bad item type %d\n", type);
508                                                 skip_rep = 1;
509                                                 break;
510                                         }
511                                         in = map->buckets[-1-item];
512                                         retry_bucket = 1;
513                                         continue;
514                                 }
515
516                                 /* collision? */
517                                 for (i = 0; i < outpos; i++) {
518                                         if (out[i] == item) {
519                                                 collide = 1;
520                                                 break;
521                                         }
522                                 }
523
524                                 reject = 0;
525                                 if (!collide && recurse_to_leaf) {
526                                         if (item < 0) {
527                                                 int sub_r;
528                                                 if (vary_r)
529                                                         sub_r = r >> (vary_r-1);
530                                                 else
531                                                         sub_r = 0;
532                                                 if (crush_choose_firstn(
533                                                             map,
534                                                             work,
535                                                             map->buckets[-1-item],
536                                                             weight, weight_max,
537                                                             x, stable ? 1 : outpos+1, 0,
538                                                             out2, outpos, count,
539                                                             recurse_tries, 0,
540                                                             local_retries,
541                                                             local_fallback_retries,
542                                                             0,
543                                                             vary_r,
544                                                             stable,
545                                                             NULL,
546                                                             sub_r) <= outpos)
547                                                         /* didn't get leaf */
548                                                         reject = 1;
549                                         } else {
550                                                 /* we already have a leaf! */
551                                                 out2[outpos] = item;
552                                         }
553                                 }
554
555                                 if (!reject && !collide) {
556                                         /* out? */
557                                         if (itemtype == 0)
558                                                 reject = is_out(map, weight,
559                                                                 weight_max,
560                                                                 item, x);
561                                 }
562
563 reject:
564                                 if (reject || collide) {
565                                         ftotal++;
566                                         flocal++;
567
568                                         if (collide && flocal <= local_retries)
569                                                 /* retry locally a few times */
570                                                 retry_bucket = 1;
571                                         else if (local_fallback_retries > 0 &&
572                                                  flocal <= in->size + local_fallback_retries)
573                                                 /* exhaustive bucket search */
574                                                 retry_bucket = 1;
575                                         else if (ftotal < tries)
576                                                 /* then retry descent */
577                                                 retry_descent = 1;
578                                         else
579                                                 /* else give up */
580                                                 skip_rep = 1;
581                                         dprintk("  reject %d  collide %d  "
582                                                 "ftotal %u  flocal %u\n",
583                                                 reject, collide, ftotal,
584                                                 flocal);
585                                 }
586                         } while (retry_bucket);
587                 } while (retry_descent);
588
589                 if (skip_rep) {
590                         dprintk("skip rep\n");
591                         continue;
592                 }
593
594                 dprintk("CHOOSE got %d\n", item);
595                 out[outpos] = item;
596                 outpos++;
597                 count--;
598 #ifndef __KERNEL__
599                 if (map->choose_tries && ftotal <= map->choose_total_tries)
600                         map->choose_tries[ftotal]++;
601 #endif
602         }
603
604         dprintk("CHOOSE returns %d\n", outpos);
605         return outpos;
606 }
607
608
609 /**
610  * crush_choose_indep: alternative breadth-first positionally stable mapping
611  *
612  */
613 static void crush_choose_indep(const struct crush_map *map,
614                                struct crush_work *work,
615                                const struct crush_bucket *bucket,
616                                const __u32 *weight, int weight_max,
617                                int x, int left, int numrep, int type,
618                                int *out, int outpos,
619                                unsigned int tries,
620                                unsigned int recurse_tries,
621                                int recurse_to_leaf,
622                                int *out2,
623                                int parent_r)
624 {
625         const struct crush_bucket *in = bucket;
626         int endpos = outpos + left;
627         int rep;
628         unsigned int ftotal;
629         int r;
630         int i;
631         int item = 0;
632         int itemtype;
633         int collide;
634
635         dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
636                 bucket->id, x, outpos, numrep);
637
638         /* initially my result is undefined */
639         for (rep = outpos; rep < endpos; rep++) {
640                 out[rep] = CRUSH_ITEM_UNDEF;
641                 if (out2)
642                         out2[rep] = CRUSH_ITEM_UNDEF;
643         }
644
645         for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
646 #ifdef DEBUG_INDEP
647                 if (out2 && ftotal) {
648                         dprintk("%u %d a: ", ftotal, left);
649                         for (rep = outpos; rep < endpos; rep++) {
650                                 dprintk(" %d", out[rep]);
651                         }
652                         dprintk("\n");
653                         dprintk("%u %d b: ", ftotal, left);
654                         for (rep = outpos; rep < endpos; rep++) {
655                                 dprintk(" %d", out2[rep]);
656                         }
657                         dprintk("\n");
658                 }
659 #endif
660                 for (rep = outpos; rep < endpos; rep++) {
661                         if (out[rep] != CRUSH_ITEM_UNDEF)
662                                 continue;
663
664                         in = bucket;  /* initial bucket */
665
666                         /* choose through intervening buckets */
667                         for (;;) {
668                                 /* note: we base the choice on the position
669                                  * even in the nested call.  that means that
670                                  * if the first layer chooses the same bucket
671                                  * in a different position, we will tend to
672                                  * choose a different item in that bucket.
673                                  * this will involve more devices in data
674                                  * movement and tend to distribute the load.
675                                  */
676                                 r = rep + parent_r;
677
678                                 /* be careful */
679                                 if (in->alg == CRUSH_BUCKET_UNIFORM &&
680                                     in->size % numrep == 0)
681                                         /* r'=r+(n+1)*f_total */
682                                         r += (numrep+1) * ftotal;
683                                 else
684                                         /* r' = r + n*f_total */
685                                         r += numrep * ftotal;
686
687                                 /* bucket choose */
688                                 if (in->size == 0) {
689                                         dprintk("   empty bucket\n");
690                                         break;
691                                 }
692
693                                 item = crush_bucket_choose(
694                                         in, work->work[-1-in->id],
695                                         x, r);
696                                 if (item >= map->max_devices) {
697                                         dprintk("   bad item %d\n", item);
698                                         out[rep] = CRUSH_ITEM_NONE;
699                                         if (out2)
700                                                 out2[rep] = CRUSH_ITEM_NONE;
701                                         left--;
702                                         break;
703                                 }
704
705                                 /* desired type? */
706                                 if (item < 0)
707                                         itemtype = map->buckets[-1-item]->type;
708                                 else
709                                         itemtype = 0;
710                                 dprintk("  item %d type %d\n", item, itemtype);
711
712                                 /* keep going? */
713                                 if (itemtype != type) {
714                                         if (item >= 0 ||
715                                             (-1-item) >= map->max_buckets) {
716                                                 dprintk("   bad item type %d\n", type);
717                                                 out[rep] = CRUSH_ITEM_NONE;
718                                                 if (out2)
719                                                         out2[rep] =
720                                                                 CRUSH_ITEM_NONE;
721                                                 left--;
722                                                 break;
723                                         }
724                                         in = map->buckets[-1-item];
725                                         continue;
726                                 }
727
728                                 /* collision? */
729                                 collide = 0;
730                                 for (i = outpos; i < endpos; i++) {
731                                         if (out[i] == item) {
732                                                 collide = 1;
733                                                 break;
734                                         }
735                                 }
736                                 if (collide)
737                                         break;
738
739                                 if (recurse_to_leaf) {
740                                         if (item < 0) {
741                                                 crush_choose_indep(
742                                                         map,
743                                                         work,
744                                                         map->buckets[-1-item],
745                                                         weight, weight_max,
746                                                         x, 1, numrep, 0,
747                                                         out2, rep,
748                                                         recurse_tries, 0,
749                                                         0, NULL, r);
750                                                 if (out2[rep] == CRUSH_ITEM_NONE) {
751                                                         /* placed nothing; no leaf */
752                                                         break;
753                                                 }
754                                         } else {
755                                                 /* we already have a leaf! */
756                                                 out2[rep] = item;
757                                         }
758                                 }
759
760                                 /* out? */
761                                 if (itemtype == 0 &&
762                                     is_out(map, weight, weight_max, item, x))
763                                         break;
764
765                                 /* yay! */
766                                 out[rep] = item;
767                                 left--;
768                                 break;
769                         }
770                 }
771         }
772         for (rep = outpos; rep < endpos; rep++) {
773                 if (out[rep] == CRUSH_ITEM_UNDEF) {
774                         out[rep] = CRUSH_ITEM_NONE;
775                 }
776                 if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
777                         out2[rep] = CRUSH_ITEM_NONE;
778                 }
779         }
780 #ifndef __KERNEL__
781         if (map->choose_tries && ftotal <= map->choose_total_tries)
782                 map->choose_tries[ftotal]++;
783 #endif
784 #ifdef DEBUG_INDEP
785         if (out2) {
786                 dprintk("%u %d a: ", ftotal, left);
787                 for (rep = outpos; rep < endpos; rep++) {
788                         dprintk(" %d", out[rep]);
789                 }
790                 dprintk("\n");
791                 dprintk("%u %d b: ", ftotal, left);
792                 for (rep = outpos; rep < endpos; rep++) {
793                         dprintk(" %d", out2[rep]);
794                 }
795                 dprintk("\n");
796         }
797 #endif
798 }
799
800
801 /*
802  * This takes a chunk of memory and sets it up to be a shiny new
803  * working area for a CRUSH placement computation. It must be called
804  * on any newly allocated memory before passing it in to
805  * crush_do_rule. It may be used repeatedly after that, so long as the
806  * map has not changed. If the map /has/ changed, you must make sure
807  * the working size is no smaller than what was allocated and re-run
808  * crush_init_workspace.
809  *
810  * If you do retain the working space between calls to crush, make it
811  * thread-local.
812  */
813 void crush_init_workspace(const struct crush_map *map, void *v)
814 {
815         struct crush_work *w = v;
816         __s32 b;
817
818         /*
819          * We work by moving through the available space and setting
820          * values and pointers as we go.
821          *
822          * It's a bit like Forth's use of the 'allot' word since we
823          * set the pointer first and then reserve the space for it to
824          * point to by incrementing the point.
825          */
826         v += sizeof(struct crush_work *);
827         w->work = v;
828         v += map->max_buckets * sizeof(struct crush_work_bucket *);
829         for (b = 0; b < map->max_buckets; ++b) {
830                 if (!map->buckets[b])
831                         continue;
832
833                 w->work[b] = v;
834                 switch (map->buckets[b]->alg) {
835                 default:
836                         v += sizeof(struct crush_work_bucket);
837                         break;
838                 }
839                 w->work[b]->perm_x = 0;
840                 w->work[b]->perm_n = 0;
841                 w->work[b]->perm = v;
842                 v += map->buckets[b]->size * sizeof(__u32);
843         }
844         BUG_ON(v - (void *)w != map->working_size);
845 }
846
847 /**
848  * crush_do_rule - calculate a mapping with the given input and rule
849  * @map: the crush_map
850  * @ruleno: the rule id
851  * @x: hash input
852  * @result: pointer to result vector
853  * @result_max: maximum result size
854  * @weight: weight vector (for map leaves)
855  * @weight_max: size of weight vector
856  * @cwin: pointer to at least crush_work_size() bytes of memory
857  */
858 int crush_do_rule(const struct crush_map *map,
859                   int ruleno, int x, int *result, int result_max,
860                   const __u32 *weight, int weight_max,
861                   void *cwin)
862 {
863         int result_len;
864         struct crush_work *cw = cwin;
865         int *a = cwin + map->working_size;
866         int *b = a + result_max;
867         int *c = b + result_max;
868         int *w = a;
869         int *o = b;
870         int recurse_to_leaf;
871         int wsize = 0;
872         int osize;
873         int *tmp;
874         const struct crush_rule *rule;
875         __u32 step;
876         int i, j;
877         int numrep;
878         int out_size;
879         /*
880          * the original choose_total_tries value was off by one (it
881          * counted "retries" and not "tries").  add one.
882          */
883         int choose_tries = map->choose_total_tries + 1;
884         int choose_leaf_tries = 0;
885         /*
886          * the local tries values were counted as "retries", though,
887          * and need no adjustment
888          */
889         int choose_local_retries = map->choose_local_tries;
890         int choose_local_fallback_retries = map->choose_local_fallback_tries;
891
892         int vary_r = map->chooseleaf_vary_r;
893         int stable = map->chooseleaf_stable;
894
895         if ((__u32)ruleno >= map->max_rules) {
896                 dprintk(" bad ruleno %d\n", ruleno);
897                 return 0;
898         }
899
900         rule = map->rules[ruleno];
901         result_len = 0;
902
903         for (step = 0; step < rule->len; step++) {
904                 int firstn = 0;
905                 const struct crush_rule_step *curstep = &rule->steps[step];
906
907                 switch (curstep->op) {
908                 case CRUSH_RULE_TAKE:
909                         if ((curstep->arg1 >= 0 &&
910                              curstep->arg1 < map->max_devices) ||
911                             (-1-curstep->arg1 >= 0 &&
912                              -1-curstep->arg1 < map->max_buckets &&
913                              map->buckets[-1-curstep->arg1])) {
914                                 w[0] = curstep->arg1;
915                                 wsize = 1;
916                         } else {
917                                 dprintk(" bad take value %d\n", curstep->arg1);
918                         }
919                         break;
920
921                 case CRUSH_RULE_SET_CHOOSE_TRIES:
922                         if (curstep->arg1 > 0)
923                                 choose_tries = curstep->arg1;
924                         break;
925
926                 case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
927                         if (curstep->arg1 > 0)
928                                 choose_leaf_tries = curstep->arg1;
929                         break;
930
931                 case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
932                         if (curstep->arg1 >= 0)
933                                 choose_local_retries = curstep->arg1;
934                         break;
935
936                 case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
937                         if (curstep->arg1 >= 0)
938                                 choose_local_fallback_retries = curstep->arg1;
939                         break;
940
941                 case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
942                         if (curstep->arg1 >= 0)
943                                 vary_r = curstep->arg1;
944                         break;
945
946                 case CRUSH_RULE_SET_CHOOSELEAF_STABLE:
947                         if (curstep->arg1 >= 0)
948                                 stable = curstep->arg1;
949                         break;
950
951                 case CRUSH_RULE_CHOOSELEAF_FIRSTN:
952                 case CRUSH_RULE_CHOOSE_FIRSTN:
953                         firstn = 1;
954                         /* fall through */
955                 case CRUSH_RULE_CHOOSELEAF_INDEP:
956                 case CRUSH_RULE_CHOOSE_INDEP:
957                         if (wsize == 0)
958                                 break;
959
960                         recurse_to_leaf =
961                                 curstep->op ==
962                                  CRUSH_RULE_CHOOSELEAF_FIRSTN ||
963                                 curstep->op ==
964                                 CRUSH_RULE_CHOOSELEAF_INDEP;
965
966                         /* reset output */
967                         osize = 0;
968
969                         for (i = 0; i < wsize; i++) {
970                                 int bno;
971                                 /*
972                                  * see CRUSH_N, CRUSH_N_MINUS macros.
973                                  * basically, numrep <= 0 means relative to
974                                  * the provided result_max
975                                  */
976                                 numrep = curstep->arg1;
977                                 if (numrep <= 0) {
978                                         numrep += result_max;
979                                         if (numrep <= 0)
980                                                 continue;
981                                 }
982                                 j = 0;
983                                 /* make sure bucket id is valid */
984                                 bno = -1 - w[i];
985                                 if (bno < 0 || bno >= map->max_buckets) {
986                                         /* w[i] is probably CRUSH_ITEM_NONE */
987                                         dprintk("  bad w[i] %d\n", w[i]);
988                                         continue;
989                                 }
990                                 if (firstn) {
991                                         int recurse_tries;
992                                         if (choose_leaf_tries)
993                                                 recurse_tries =
994                                                         choose_leaf_tries;
995                                         else if (map->chooseleaf_descend_once)
996                                                 recurse_tries = 1;
997                                         else
998                                                 recurse_tries = choose_tries;
999                                         osize += crush_choose_firstn(
1000                                                 map,
1001                                                 cw,
1002                                                 map->buckets[bno],
1003                                                 weight, weight_max,
1004                                                 x, numrep,
1005                                                 curstep->arg2,
1006                                                 o+osize, j,
1007                                                 result_max-osize,
1008                                                 choose_tries,
1009                                                 recurse_tries,
1010                                                 choose_local_retries,
1011                                                 choose_local_fallback_retries,
1012                                                 recurse_to_leaf,
1013                                                 vary_r,
1014                                                 stable,
1015                                                 c+osize,
1016                                                 0);
1017                                 } else {
1018                                         out_size = ((numrep < (result_max-osize)) ?
1019                                                     numrep : (result_max-osize));
1020                                         crush_choose_indep(
1021                                                 map,
1022                                                 cw,
1023                                                 map->buckets[bno],
1024                                                 weight, weight_max,
1025                                                 x, out_size, numrep,
1026                                                 curstep->arg2,
1027                                                 o+osize, j,
1028                                                 choose_tries,
1029                                                 choose_leaf_tries ?
1030                                                    choose_leaf_tries : 1,
1031                                                 recurse_to_leaf,
1032                                                 c+osize,
1033                                                 0);
1034                                         osize += out_size;
1035                                 }
1036                         }
1037
1038                         if (recurse_to_leaf)
1039                                 /* copy final _leaf_ values to output set */
1040                                 memcpy(o, c, osize*sizeof(*o));
1041
1042                         /* swap o and w arrays */
1043                         tmp = o;
1044                         o = w;
1045                         w = tmp;
1046                         wsize = osize;
1047                         break;
1048
1049
1050                 case CRUSH_RULE_EMIT:
1051                         for (i = 0; i < wsize && result_len < result_max; i++) {
1052                                 result[result_len] = w[i];
1053                                 result_len++;
1054                         }
1055                         wsize = 0;
1056                         break;
1057
1058                 default:
1059                         dprintk(" unknown op %d at step %d\n",
1060                                 curstep->op, step);
1061                         break;
1062                 }
1063         }
1064
1065         return result_len;
1066 }