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1 /*
2  *  (C) Copyright 2010,2011
3  *  NVIDIA Corporation <www.nvidia.com>
4  *
5  * SPDX-License-Identifier:     GPL-2.0+
6  */
7
8 #ifndef _UART_H_
9 #define _UART_H_
10
11 /* UART registers */
12 struct uart_ctlr {
13         uint uart_thr_dlab_0;           /* UART_THR_DLAB_0_0, offset 00 */
14         uint uart_ier_dlab_0;           /* UART_IER_DLAB_0_0, offset 04 */
15         uint uart_iir_fcr;              /* UART_IIR_FCR_0, offset 08 */
16         uint uart_lcr;                  /* UART_LCR_0, offset 0C */
17         uint uart_mcr;                  /* UART_MCR_0, offset 10 */
18         uint uart_lsr;                  /* UART_LSR_0, offset 14 */
19         uint uart_msr;                  /* UART_MSR_0, offset 18 */
20         uint uart_spr;                  /* UART_SPR_0, offset 1C */
21         uint uart_irda_csr;             /* UART_IRDA_CSR_0, offset 20 */
22         uint uart_reserved[6];          /* Reserved, unused, offset 24-38*/
23         uint uart_asr;                  /* UART_ASR_0, offset 3C */
24 };
25
26 #define NVRM_PLLP_FIXED_FREQ_KHZ        216000
27 #define NV_DEFAULT_DEBUG_BAUD           115200
28
29 #define UART_FCR_TRIGGER_3      0x30    /* Mask for trigger set at 3 */
30
31 #endif  /* UART_H */